[
  {
    "Name": "CaiPacketDebug",
    "Version": "2025.5.20.1",
    "Author": "Cai",
    "Description": {
      "en-US": "Plugin for debugging data packets~",
      "de-DE": "用于调试数据包的插件捏~",
      "it-IT": "用于调试数据包的插件捏~",
      "fr-FR": "用于调试数据包的插件捏~",
      "es-ES": "用于调试数据包的插件捏~",
      "ru-RU": "用于调试数据包的插件捏~",
      "zh-CN": "用于调试数据包的插件捏~",
      "pt-BR": "用于调试数据包的插件捏~",
      "pl-PL": "用于调试数据包的插件捏~",
      "ja-JP": "用于调试数据包的插件捏~",
      "ko-KR": "用于调试数据包的插件捏~",
      "zh-Hant": "用于调试数据包的插件捏~"
    },
    "AssemblyName": "CaiPacketDebug",
    "Path": "CaiPacketDebug.dll",
    "Dependencies": [
      "LazyAPI",
      "TrProtocol"
    ],
    "HotReload": true
  },
  {
    "Name": "TransferPatch",
    "Version": "1.0.0.2",
    "Author": "少司命",
    "Description": {
      "en-US": "Translate any plugin",
      "de-DE": "翻译任意插件",
      "it-IT": "翻译任意插件",
      "fr-FR": "翻译任意插件",
      "es-ES": "翻译任意插件",
      "ru-RU": "翻译任意插件",
      "zh-CN": "翻译任意插件",
      "pt-BR": "翻译任意插件",
      "pl-PL": "翻译任意插件",
      "ja-JP": "翻译任意插件",
      "ko-KR": "翻译任意插件",
      "zh-Hant": "翻译任意插件"
    },
    "AssemblyName": "TransferPatch",
    "Path": "TransferPatch.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "WikiLangPackLoader",
    "Version": "2025.7.19.0",
    "Author": "Cai",
    "Description": {
      "en-US": "Load Wiki language pack",
      "de-DE": "加载Wiki语言包",
      "it-IT": "加载Wiki语言包",
      "fr-FR": "加载Wiki语言包",
      "es-ES": "Cargar paquete de idioma Wiki",
      "ru-RU": "加载Wiki语言包",
      "zh-CN": "加载Wiki语言包",
      "pt-BR": "加载Wiki语言包",
      "pl-PL": "加载Wiki语言包",
      "ja-JP": "加载Wiki语言包",
      "ko-KR": "加载Wiki语言包",
      "zh-Hant": "加载Wiki语言包"
    },
    "AssemblyName": "WikiLangPackLoader",
    "Path": "WikiLangPackLoader.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "自动钓鱼R",
    "Version": "1.4.9.1",
    "Author": "ksqeib 羽学 少司命",
    "Description": {
      "en-US": "青山常伴绿水，燕雀已是南飞",
      "de-DE": "青山常伴绿水，燕雀已是南飞",
      "it-IT": "青山常伴绿水，燕雀已是南飞",
      "fr-FR": "青山常伴绿水，燕雀已是南飞",
      "es-ES": "青山常伴绿水，燕雀已是南飞",
      "ru-RU": "青山常伴绿水，燕雀已是南飞",
      "zh-CN": "青山常伴绿水，燕雀已是南飞",
      "pt-BR": "青山常伴绿水，燕雀已是南飞",
      "pl-PL": "青山常伴绿水，燕雀已是南飞",
      "ja-JP": "青山常伴绿水，燕雀已是南飞",
      "ko-KR": "青山常伴绿水，燕雀已是南飞",
      "zh-Hant": "青山常伴绿水，燕雀已是南飞"
    },
    "AssemblyName": "AutoFish",
    "Path": "AutoFish.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AdditionalPylons",
    "Version": "1.0.8",
    "Author": "Stealownz,肝帝熙恩优化1449",
    "Description": {
      "en-US": "Customize the number of pylon that can be placed, at least one, and all of them ignore the environment",
      "de-DE": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "it-IT": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "fr-FR": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "es-ES": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "ru-RU": "Позволяет установить макс. кол-во возможных пилонов каждого типа, игнорирующие место нахождения (биома)",
      "zh-CN": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "pt-BR": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "pl-PL": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "ja-JP": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "ko-KR": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境",
      "zh-Hant": "自定义晶塔可放置的数量，至少为一个，且所有晶塔都无视环境"
    },
    "AssemblyName": "AdditionalPylons",
    "Path": "AdditionalPylons.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AIChatPlugin",
    "Version": "2025.5.18",
    "Author": "JTL",
    "Description": {
      "en-US": "A plugin provides Ai chat",
      "de-DE": "一个提供AI对话的插件",
      "it-IT": "一个提供AI对话的插件",
      "fr-FR": "一个提供AI对话的插件",
      "es-ES": "一个提供AI对话的插件",
      "ru-RU": "一个提供AI对话的插件",
      "zh-CN": "一个提供AI对话的插件",
      "pt-BR": "一个提供AI对话的插件",
      "pl-PL": "一个提供AI对话的插件",
      "ja-JP": "一个提供AI对话的插件",
      "ko-KR": "一个提供AI对话的插件",
      "zh-Hant": "一个提供AI对话的插件"
    },
    "AssemblyName": "AIChatPlugin",
    "Path": "AIChatPlugin.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "AnnouncementBoxPlus",
    "Version": "1.0.6",
    "Author": "Cai",
    "Description": {
      "en-US": "Optimize announcement box",
      "de-DE": "优化广播盒",
      "it-IT": "优化广播盒",
      "fr-FR": "优化广播盒",
      "es-ES": "优化广播盒",
      "ru-RU": "优化广播盒",
      "zh-CN": "优化广播盒",
      "pt-BR": "优化广播盒",
      "pl-PL": "优化广播盒",
      "ja-JP": "优化广播盒",
      "ko-KR": "优化广播盒",
      "zh-Hant": "优化广播盒"
    },
    "AssemblyName": "AnnouncementBoxPlus",
    "Path": "AnnouncementBoxPlus.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AutoAirItem",
    "Version": "1.2.8",
    "Author": "羽学",
    "Description": {
      "en-US": "Automatic trash can helps players clean up their own trash",
      "de-DE": "自动垃圾桶帮助玩家清理自身垃圾",
      "it-IT": "自动垃圾桶帮助玩家清理自身垃圾",
      "fr-FR": "自动垃圾桶帮助玩家清理自身垃圾",
      "es-ES": "自动垃圾桶帮助玩家清理自身垃圾",
      "ru-RU": "自动垃圾桶帮助玩家清理自身垃圾",
      "zh-CN": "自动垃圾桶帮助玩家清理自身垃圾",
      "pt-BR": "自动垃圾桶帮助玩家清理自身垃圾",
      "pl-PL": "自动垃圾桶帮助玩家清理自身垃圾",
      "ja-JP": "自动垃圾桶帮助玩家清理自身垃圾",
      "ko-KR": "自动垃圾桶帮助玩家清理自身垃圾",
      "zh-Hant": "自动垃圾桶帮助玩家清理自身垃圾"
    },
    "AssemblyName": "AutoAirItem",
    "Path": "AutoAirItem.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AutoBroadcast",
    "Version": "1.1.4",
    "Author": "Scavenger,Cai",
    "Description": {
      "en-US": "Automatic broadcast plugin",
      "de-DE": "自动广播插件",
      "it-IT": "自动广播插件",
      "fr-FR": "自动广播插件",
      "es-ES": "自动广播插件",
      "ru-RU": "自动广播插件",
      "zh-CN": "自动广播插件",
      "pt-BR": "自动广播插件",
      "pl-PL": "自动广播插件",
      "ja-JP": "自动广播插件",
      "ko-KR": "自动广播插件",
      "zh-Hant": "自动广播插件"
    },
    "AssemblyName": "AutoBroadcast",
    "Path": "AutoBroadcast.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AutoClear",
    "Version": "1.1.0",
    "Author": "大豆子[Mute适配1447]，肝帝熙恩更新",
    "Description": {
      "en-US": "Smart sweeper",
      "de-DE": "智能扫地机",
      "it-IT": "智能扫地机",
      "fr-FR": "智能扫地机",
      "es-ES": "智能扫地机",
      "ru-RU": "智能扫地机",
      "zh-CN": "智能扫地机",
      "pt-BR": "智能扫地机",
      "pl-PL": "智能扫地机",
      "ja-JP": "智能扫地机",
      "ko-KR": "智能扫地机",
      "zh-Hant": "智能扫地机"
    },
    "AssemblyName": "AutoClear",
    "Path": "AutoClear.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AutoPluginManager",
    "Version": "2.1.0.0",
    "Author": "少司命,Cai,LaoSparrow",
    "Description": {
      "en-US": "Automatically update your plugins!",
      "de-DE": "自动更新你的插件！",
      "it-IT": "自动更新你的插件！",
      "fr-FR": "自动更新你的插件！",
      "es-ES": "自动更新你的插件！",
      "ru-RU": "自动更新你的插件！",
      "zh-CN": "自动更新你的插件！",
      "pt-BR": "自动更新你的插件！",
      "pl-PL": "自动更新你的插件！",
      "ja-JP": "自动更新你的插件！",
      "ko-KR": "自动更新你的插件！",
      "zh-Hant": "自动更新你的插件！"
    },
    "AssemblyName": "AutoPluginManager",
    "Path": "AutoPluginManager.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "AutoReset",
    "Version": "2026.2.12.0",
    "Author": "cc04 & Leader & 棱镜 & Cai & 肝帝熙恩",
    "Description": {
      "en-US": "Full automatic plugin reset",
      "de-DE": "完全自动重置插件",
      "it-IT": "完全自动重置插件",
      "fr-FR": "完全自动重置插件",
      "es-ES": "完全自动重置插件",
      "ru-RU": "完全自动重置插件",
      "zh-CN": "完全自动重置插件",
      "pt-BR": "完全自动重置插件",
      "pl-PL": "完全自动重置插件",
      "ja-JP": "完全自动重置插件",
      "ko-KR": "完全自动重置插件",
      "zh-Hant": "完全自动重置插件"
    },
    "AssemblyName": "AutoReset",
    "Path": "AutoReset.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AutoStoreItems",
    "Version": "1.3.6",
    "Author": "羽学 cmgy雱",
    "Description": {
      "en-US": "Automatically store specified items into storage space based on configured item IDs.",
      "de-DE": "持有指定物品根据配置物品ID自动存入存储空间",
      "it-IT": "持有指定物品根据配置物品ID自动存入存储空间",
      "fr-FR": "持有指定物品根据配置物品ID自动存入存储空间",
      "es-ES": "持有指定物品根据配置物品ID自动存入存储空间",
      "ru-RU": "持有指定物品根据配置物品ID自动存入存储空间",
      "zh-CN": "持有指定物品根据配置物品ID自动存入存储空间",
      "pt-BR": "持有指定物品根据配置物品ID自动存入存储空间",
      "pl-PL": "持有指定物品根据配置物品ID自动存入存储空间",
      "ja-JP": "持有指定物品根据配置物品ID自动存入存储空间",
      "ko-KR": "持有指定物品根据配置物品ID自动存入存储空间",
      "zh-Hant": "持有指定物品根据配置物品ID自动存入存储空间"
    },
    "AssemblyName": "AutoStoreItems",
    "Path": "AutoStoreItems.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "AutoTeam",
    "Version": "2.4.9",
    "Author": "十七改，肝帝熙恩改",
    "Description": {
      "en-US": "Automatically assign a group of players to a specific team",
      "de-DE": "自动分配一个组的玩家到特定队伍",
      "it-IT": "自动分配一个组的玩家到特定队伍",
      "fr-FR": "自动分配一个组的玩家到特定队伍",
      "es-ES": "自动分配一个组的玩家到特定队伍",
      "ru-RU": "自动分配一个组的玩家到特定队伍",
      "zh-CN": "自动分配一个组的玩家到特定队伍",
      "pt-BR": "自动分配一个组的玩家到特定队伍",
      "pl-PL": "自动分配一个组的玩家到特定队伍",
      "ja-JP": "自动分配一个组的玩家到特定队伍",
      "ko-KR": "自动分配一个组的玩家到特定队伍",
      "zh-Hant": "自动分配一个组的玩家到特定队伍"
    },
    "AssemblyName": "AutoTeam",
    "Path": "AutoTeam.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "Back",
    "Version": "1.0.0.10",
    "Author": "Megghy,熙恩改",
    "Description": {
      "en-US": "Allows the player to teleport back to the point of death",
      "de-DE": "允许玩家传送回死亡地点",
      "it-IT": "允许玩家传送回死亡地点",
      "fr-FR": "允许玩家传送回死亡地点",
      "es-ES": "允许玩家传送回死亡地点",
      "ru-RU": "Позволяет игрокам телепортироваться к последней точке смерти.",
      "zh-CN": "允许玩家传送回死亡地点",
      "pt-BR": "允许玩家传送回死亡地点",
      "pl-PL": "允许玩家传送回死亡地点",
      "ja-JP": "允许玩家传送回死亡地点",
      "ko-KR": "允许玩家传送回死亡地点",
      "zh-Hant": "允许玩家传送回死亡地点"
    },
    "AssemblyName": "Back",
    "Path": "Back.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "BadApplePlayer",
    "Version": "1.0.0.1",
    "Author": "Eustia",
    "Description": {
      "en-US": "BadApple播放器",
      "de-DE": "BadApple播放器",
      "it-IT": "BadApple播放器",
      "fr-FR": "BadApple播放器",
      "es-ES": "BadApple播放器",
      "ru-RU": "BadApple播放器",
      "zh-CN": "BadApple播放器",
      "pt-BR": "BadApple播放器",
      "pl-PL": "BadApple播放器",
      "ja-JP": "BadApple播放器",
      "ko-KR": "BadApple播放器",
      "zh-Hant": "BadApple播放器"
    },
    "AssemblyName": "BadApplePlayer",
    "Path": "BadApplePlayer.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "BanNpc",
    "Version": "1.0.0.7",
    "Author": "Patrikk,GK 改良",
    "Description": {
      "en-US": "Prohibit the appearance of specified monsters",
      "de-DE": "禁止指定怪物的出没",
      "it-IT": "禁止指定怪物的出没",
      "fr-FR": "禁止指定怪物的出没",
      "es-ES": "禁止指定怪物的出没",
      "ru-RU": "禁止指定怪物的出没",
      "zh-CN": "禁止指定怪物的出没",
      "pt-BR": "禁止指定怪物的出没",
      "pl-PL": "禁止指定怪物的出没",
      "ja-JP": "禁止指定怪物的出没",
      "ko-KR": "禁止指定怪物的出没",
      "zh-Hant": "禁止指定怪物的出没"
    },
    "AssemblyName": "BanNpc",
    "Path": "BanNpc.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "BedSet",
    "Version": "1.0.0.7",
    "Author": "cmgy",
    "Description": {
      "en-US": "",
      "de-DE": "",
      "it-IT": "",
      "fr-FR": "",
      "es-ES": "",
      "ru-RU": "",
      "zh-CN": "",
      "pt-BR": "",
      "pl-PL": "",
      "ja-JP": "",
      "ko-KR": "",
      "zh-Hant": ""
    },
    "AssemblyName": "BedSet",
    "Path": "BedSet.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "BetterWhitelist",
    "Version": "2.6.5",
    "Author": "豆沙，肝帝熙恩、Cai修改",
    "Description": {
      "en-US": "Whitelist players by checking the name of the player",
      "de-DE": "通过检查玩家姓名的玩家白名单",
      "it-IT": "通过检查玩家姓名的玩家白名单",
      "fr-FR": "通过检查玩家姓名的玩家白名单",
      "es-ES": "通过检查玩家姓名的玩家白名单",
      "ru-RU": "通过检查玩家姓名的玩家白名单",
      "zh-CN": "通过检查玩家姓名的玩家白名单",
      "pt-BR": "通过检查玩家姓名的玩家白名单",
      "pl-PL": "通过检查玩家姓名的玩家白名单",
      "ja-JP": "通过检查玩家姓名的玩家白名单",
      "ko-KR": "通过检查玩家姓名的玩家白名单",
      "zh-Hant": "通过检查玩家姓名的玩家白名单"
    },
    "AssemblyName": "BetterWhitelist",
    "Path": "BetterWhitelist.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "BossLock",
    "Version": "2.0.0.0",
    "Author": "Cai",
    "Description": {
      "en-US": "进度锁",
      "de-DE": "进度锁",
      "it-IT": "进度锁",
      "fr-FR": "进度锁",
      "es-ES": "进度锁",
      "ru-RU": "进度锁",
      "zh-CN": "进度锁",
      "pt-BR": "进度锁",
      "pl-PL": "进度锁",
      "ja-JP": "进度锁",
      "ko-KR": "进度锁",
      "zh-Hant": "进度锁"
    },
    "AssemblyName": "BossLock",
    "Path": "BossLock.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "BridgeBuilder",
    "Version": "1.1.4",
    "Author": "Soofa，肝帝熙恩汉化1449",
    "Description": {
      "en-US": "Build a bridge!",
      "de-DE": "铺桥!",
      "it-IT": "铺桥!",
      "fr-FR": "铺桥!",
      "es-ES": "铺桥!",
      "ru-RU": "Позволяет строить мосты!",
      "zh-CN": "铺桥!",
      "pt-BR": "铺桥!",
      "pl-PL": "铺桥!",
      "ja-JP": "铺桥!",
      "ko-KR": "铺桥!",
      "zh-Hant": "铺桥!"
    },
    "AssemblyName": "BridgeBuilder",
    "Path": "BridgeBuilder.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "BuildMaster",
    "Version": "1.0.8",
    "Author": "豆沙 羽学，肝帝熙恩适配",
    "Description": {
      "en-US": "A minigame that is named BuildMaster",
      "de-DE": "A minigame that is named BuildMaster",
      "it-IT": "A minigame that is named BuildMaster",
      "fr-FR": "A minigame that is named BuildMaster",
      "es-ES": "A minigame that is named BuildMaster",
      "ru-RU": "A minigame that is named BuildMaster",
      "zh-CN": "A minigame that is named BuildMaster",
      "pt-BR": "A minigame that is named BuildMaster",
      "pl-PL": "A minigame that is named BuildMaster",
      "ja-JP": "A minigame that is named BuildMaster",
      "ko-KR": "A minigame that is named BuildMaster",
      "zh-Hant": "A minigame that is named BuildMaster"
    },
    "AssemblyName": "BuildMaster",
    "Path": "BuildMaster.dll",
    "Dependencies": [
      "MiniGamesAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "CaiBotLitePlugin",
    "Version": "2026.2.19.0",
    "Author": "Cai,羽学,西江",
    "Description": {
      "en-US": "CaiBot官方机器人的适配插件",
      "de-DE": "CaiBot官方机器人的适配插件",
      "it-IT": "CaiBot官方机器人的适配插件",
      "fr-FR": "CaiBot官方机器人的适配插件",
      "es-ES": "CaiBot官方机器人的适配插件",
      "ru-RU": "CaiBot官方机器人的适配插件",
      "zh-CN": "CaiBot官方机器人的适配插件",
      "pt-BR": "CaiBot官方机器人的适配插件",
      "pl-PL": "CaiBot官方机器人的适配插件",
      "ja-JP": "CaiBot官方机器人的适配插件",
      "ko-KR": "CaiBot官方机器人的适配插件",
      "zh-Hant": "CaiBot官方机器人的适配插件"
    },
    "AssemblyName": "CaiBotLite",
    "Path": "CaiBotLite.dll",
    "Dependencies": [
      "linq2db"
    ],
    "HotReload": true
  },
  {
    "Name": "CaiCustomEmojiCommand",
    "Version": "2025.5.18.4",
    "Author": "Cai",
    "Description": {
      "en-US": "Custom emoji for command",
      "de-DE": "自定义Emoji表情执行命令",
      "it-IT": "自定义Emoji表情执行命令",
      "fr-FR": "自定义Emoji表情执行命令",
      "es-ES": "自定义Emoji表情执行命令",
      "ru-RU": "自定义Emoji表情执行命令",
      "zh-CN": "自定义Emoji表情执行命令",
      "pt-BR": "自定义Emoji表情执行命令",
      "pl-PL": "自定义Emoji表情执行命令",
      "ja-JP": "自定义Emoji表情执行命令",
      "ko-KR": "自定义Emoji表情执行命令",
      "zh-Hant": "自定义Emoji表情执行命令"
    },
    "AssemblyName": "CaiCustomEmojiCommand",
    "Path": "CaiCustomEmojiCommand.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "CaiRewardChest",
    "Version": "2025.5.18.2",
    "Author": "Cai",
    "Description": {
      "en-US": "Bonus chest ! !",
      "de-DE": "奖励箱！！",
      "it-IT": "奖励箱！！",
      "fr-FR": "奖励箱！！",
      "es-ES": "奖励箱！！",
      "ru-RU": "奖励箱！！",
      "zh-CN": "奖励箱！！",
      "pt-BR": "奖励箱！！",
      "pl-PL": "奖励箱！！",
      "ja-JP": "奖励箱！！",
      "ko-KR": "奖励箱！！",
      "zh-Hant": "奖励箱！！"
    },
    "AssemblyName": "CaiRewardChest",
    "Path": "CaiRewardChest.dll",
    "Dependencies": [
      "linq2db",
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "CGive",
    "Version": "1.0.1.1",
    "Author": "Leader",
    "Description": {
      "en-US": "Give offline",
      "de-DE": "离线give",
      "it-IT": "离线give",
      "fr-FR": "离线give",
      "es-ES": "离线give",
      "ru-RU": "离线give",
      "zh-CN": "离线give",
      "pt-BR": "离线give",
      "pl-PL": "离线give",
      "ja-JP": "离线give",
      "ko-KR": "离线give",
      "zh-Hant": "离线give"
    },
    "AssemblyName": "CGive",
    "Path": "CGive.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Challenger",
    "Version": "1.1.8",
    "Author": "z枳 星夜神花 羽学",
    "Description": {
      "en-US": "Increase the difficulty of the game for better gaming experience",
      "de-DE": "增强游戏难度，更好的游戏体验",
      "it-IT": "增强游戏难度，更好的游戏体验",
      "fr-FR": "增强游戏难度，更好的游戏体验",
      "es-ES": "Aumenta la dificultad del juego para una mejor experiencia de juego.",
      "ru-RU": "增强游戏难度，更好的游戏体验",
      "zh-CN": "增强游戏难度，更好的游戏体验",
      "pt-BR": "增强游戏难度，更好的游戏体验",
      "pl-PL": "增强游戏难度，更好的游戏体验",
      "ja-JP": "增强游戏难度，更好的游戏体验",
      "ko-KR": "增强游戏难度，更好的游戏体验",
      "zh-Hant": "增强游戏难度，更好的游戏体验"
    },
    "AssemblyName": "Challenger",
    "Path": "Challenger.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Chameleon",
    "Version": "1.1.2",
    "Author": "mistzzt,肝帝熙恩",
    "Description": {
      "en-US": "Account system interactive replacement solution",
      "de-DE": "账户系统交互替换方案",
      "it-IT": "账户系统交互替换方案",
      "fr-FR": "账户系统交互替换方案",
      "es-ES": "账户系统交互替换方案",
      "ru-RU": "账户系统交互替换方案",
      "zh-CN": "账户系统交互替换方案",
      "pt-BR": "账户系统交互替换方案",
      "pl-PL": "账户系统交互替换方案",
      "ja-JP": "账户系统交互替换方案",
      "ko-KR": "账户系统交互替换方案",
      "zh-Hant": "账户系统交互替换方案"
    },
    "AssemblyName": "Chameleon",
    "Path": "Chameleon.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "ChattyBridge",
    "Version": "1.0.1.5",
    "Author": "少司命",
    "Description": {
      "en-US": "ChattyBridge",
      "de-DE": "ChattyBridge",
      "it-IT": "ChattyBridge",
      "fr-FR": "ChattyBridge",
      "es-ES": "ChattyBridge",
      "ru-RU": "ChattyBridge",
      "zh-CN": "ChattyBridge",
      "pt-BR": "ChattyBridge",
      "pl-PL": "ChattyBridge",
      "ja-JP": "ChattyBridge",
      "ko-KR": "ChattyBridge",
      "zh-Hant": "ChattyBridge"
    },
    "AssemblyName": "ChattyBridge",
    "Path": "ChattyBridge.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "ChestRestore",
    "Version": "1.2.0",
    "Author": "Cjx重构 ，肝帝熙恩简单修改",
    "Description": {
      "en-US": "Infinite treasure chest plugin",
      "de-DE": "无限宝箱插件",
      "it-IT": "无限宝箱插件",
      "fr-FR": "无限宝箱插件",
      "es-ES": "无限宝箱插件",
      "ru-RU": "Позволяет делать неисчерпаемые сундуки",
      "zh-CN": "无限宝箱插件",
      "pt-BR": "无限宝箱插件",
      "pl-PL": "无限宝箱插件",
      "ja-JP": "无限宝箱插件",
      "ko-KR": "无限宝箱插件",
      "zh-Hant": "无限宝箱插件"
    },
    "AssemblyName": "ChestRestore",
    "Path": "ChestRestore.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "CNPCShop",
    "Version": "1.0.5",
    "Author": "Megghy，肝帝熙恩更新1449",
    "Description": {
      "en-US": "Customize items sold in NPC shops",
      "de-DE": "自定义NPC商店出售的物品",
      "it-IT": "自定义NPC商店出售的物品",
      "fr-FR": "自定义NPC商店出售的物品",
      "es-ES": "自定义NPC商店出售的物品",
      "ru-RU": "Позволяет настраивать продажи NPC",
      "zh-CN": "自定义NPC商店出售的物品",
      "pt-BR": "自定义NPC商店出售的物品",
      "pl-PL": "自定义NPC商店出售的物品",
      "ja-JP": "自定义NPC商店出售的物品",
      "ko-KR": "自定义NPC商店出售的物品",
      "zh-Hant": "自定义NPC商店出售的物品"
    },
    "AssemblyName": "CNPCShop",
    "Path": "CNPCShop.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ConsoleSql",
    "Version": "1.0.3",
    "Author": "Cai",
    "Description": {
      "en-US": "Allows the console to execute SQL operations on the database",
      "de-DE": "让控制台可以执行SQL操作数据库",
      "it-IT": "让控制台可以执行SQL操作数据库",
      "fr-FR": "让控制台可以执行SQL操作数据库",
      "es-ES": "让控制台可以执行SQL操作数据库",
      "ru-RU": "让控制台可以执行SQL操作数据库",
      "zh-CN": "让控制台可以执行SQL操作数据库",
      "pt-BR": "让控制台可以执行SQL操作数据库",
      "pl-PL": "让控制台可以执行SQL操作数据库",
      "ja-JP": "让控制台可以执行SQL操作数据库",
      "ko-KR": "让控制台可以执行SQL操作数据库",
      "zh-Hant": "让控制台可以执行SQL操作数据库"
    },
    "AssemblyName": "ConsoleSql",
    "Path": "ConsoleSql.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ConvertWorld",
    "Version": "1.0.5",
    "Author": "onusai 羽学",
    "Description": {
      "en-US": "Defeat the specified monster to replace the specified tile in the world and all items in the chest",
      "de-DE": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "it-IT": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "fr-FR": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "es-ES": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "ru-RU": "Позволяет изменять в мире тайлы или предметы в сундуках, после убийства указанных NPC",
      "zh-CN": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "pt-BR": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "pl-PL": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "ja-JP": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "ko-KR": "击败指定怪物替换世界指定图格与所有箱子内物品",
      "zh-Hant": "击败指定怪物替换世界指定图格与所有箱子内物品"
    },
    "AssemblyName": "ConvertWorld",
    "Path": "ConvertWorld.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "CriticalHit",
    "Version": "1.2.4",
    "Author": "White制作,Stone·Free汉化整合，肝帝熙恩更新适配1449",
    "Description": {
      "en-US": "Provide floating text effect when attacking NPC",
      "de-DE": "提供攻击NPC跳出浮动文字效果",
      "it-IT": "提供攻击NPC跳出浮动文字效果",
      "fr-FR": "提供攻击NPC跳出浮动文字效果",
      "es-ES": "提供攻击NPC跳出浮动文字效果",
      "ru-RU": "Отображает \"плавающий\" текст, когда наносится критический урон",
      "zh-CN": "提供攻击NPC跳出浮动文字效果",
      "pt-BR": "提供攻击NPC跳出浮动文字效果",
      "pl-PL": "提供攻击NPC跳出浮动文字效果",
      "ja-JP": "提供攻击NPC跳出浮动文字效果",
      "ko-KR": "提供攻击NPC跳出浮动文字效果",
      "zh-Hant": "提供攻击NPC跳出浮动文字效果"
    },
    "AssemblyName": "CriticalHit",
    "Path": "CriticalHit.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "DamageRuleLoot",
    "Version": "1.3.5",
    "Author": "羽学 西江小子",
    "Description": {
      "en-US": "The penalty for dropping treasure bags is determined based on the output ranking list, and relative damage rules are dealt with for each BOSS.",
      "de-DE": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "it-IT": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "fr-FR": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "es-ES": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "ru-RU": "Позволяет отображать нанесённый урон по NPC, настраивать получение сокровищ, таблица лидеров",
      "zh-CN": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "pt-BR": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "pl-PL": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "ja-JP": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "ko-KR": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理",
      "zh-Hant": "根据输出排名榜决定是否掉落宝藏袋的惩罚，并对各个BOSS进行相对的伤害规则处理"
    },
    "AssemblyName": "DamageRuleLoot",
    "Path": "DamageRuleLoot.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "DamageStatistic",
    "Version": "1.1.0",
    "Author": "Megghy, Cai",
    "Description": {
      "en-US": "Displays the damage done by each player after each boss fight",
      "de-DE": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "it-IT": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "fr-FR": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "es-ES": "Muestra el daño causado por cada jugador después de cada pelea con el jefe.",
      "ru-RU": "Отображает кол-во нанесённого игроками урона по боссам",
      "zh-CN": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "pt-BR": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "pl-PL": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "ja-JP": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "ko-KR": "在每次 Boss 战后显示每个玩家造成的伤害。",
      "zh-Hant": "在每次 Boss 战后显示每个玩家造成的伤害。"
    },
    "AssemblyName": "DamageStatistic",
    "Path": "DamageStatistic.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "DataSync",
    "Version": "2025.8.2",
    "Author": "None",
    "Description": {
      "en-US": "None",
      "de-DE": "None",
      "it-IT": "None",
      "fr-FR": "None",
      "es-ES": "None",
      "ru-RU": "None",
      "zh-CN": "None",
      "pt-BR": "None",
      "pl-PL": "None",
      "ja-JP": "None",
      "ko-KR": "None",
      "zh-Hant": "None"
    },
    "AssemblyName": "DataSync",
    "Path": "DataSync.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "DeathDrop",
    "Version": "1.0.6",
    "Author": "大豆子，肝帝熙恩更新优化",
    "Description": {
      "en-US": "Random and custom items dropped by monsters upon death",
      "de-DE": "怪物死亡随机和自定义掉落物品",
      "it-IT": "怪物死亡随机和自定义掉落物品",
      "fr-FR": "怪物死亡随机和自定义掉落物品",
      "es-ES": "Objetos aleatorios y personalizados que arrojan los monstruos al morir",
      "ru-RU": "Позволяет настраивать случайный дроп с убийства NPC",
      "zh-CN": "怪物死亡随机和自定义掉落物品",
      "pt-BR": "怪物死亡随机和自定义掉落物品",
      "pl-PL": "怪物死亡随机和自定义掉落物品",
      "ja-JP": "怪物死亡随机和自定义掉落物品",
      "ko-KR": "怪物死亡随机和自定义掉落物品",
      "zh-Hant": "怪物死亡随机和自定义掉落物品"
    },
    "AssemblyName": "DeathDrop",
    "Path": "DeathDrop.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "DisableMonsLoot",
    "Version": "1.3.5",
    "Author": "羽学",
    "Description": {
      "en-US": "Prevents excluded items from being dropped by monsters",
      "de-DE": "清理怪物身边掉落物",
      "it-IT": "清理怪物身边掉落物",
      "fr-FR": "清理怪物身边掉落物",
      "es-ES": "Limpiar los objetos que caen alrededor de los monstruos.",
      "ru-RU": "清理怪物身边掉落物",
      "zh-CN": "清理怪物身边掉落物",
      "pt-BR": "清理怪物身边掉落物",
      "pl-PL": "清理怪物身边掉落物",
      "ja-JP": "清理怪物身边掉落物",
      "ko-KR": "清理怪物身边掉落物",
      "zh-Hant": "清理怪物身边掉落物"
    },
    "AssemblyName": "DisableMonsLoot",
    "Path": "DisableMonsLoot.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "DonotFuck",
    "Version": "3.2.4",
    "Author": "Cai 羽学",
    "Description": {
      "en-US": "When players chat with sensitive words, use * to replace the word.",
      "de-DE": "当玩家聊天有敏感词时用*号代替该词",
      "it-IT": "当玩家聊天有敏感词时用*号代替该词",
      "fr-FR": "当玩家聊天有敏感词时用*号代替该词",
      "es-ES": "当玩家聊天有敏感词时用*号代替该词",
      "ru-RU": "当玩家聊天有敏感词时用*号代替该词",
      "zh-CN": "当玩家聊天有敏感词时用*号代替该词",
      "pt-BR": "当玩家聊天有敏感词时用*号代替该词",
      "pl-PL": "当玩家聊天有敏感词时用*号代替该词",
      "ja-JP": "当玩家聊天有敏感词时用*号代替该词",
      "ko-KR": "当玩家聊天有敏感词时用*号代替该词",
      "zh-Hant": "当玩家聊天有敏感词时用*号代替该词"
    },
    "AssemblyName": "DonotFuck",
    "Path": "DonotFuck.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "DTEntryBlock",
    "Version": "1.1.8",
    "Author": "肝帝熙恩",
    "Description": {
      "en-US": "Prevent players from entering the dungeon/temple before defeating Skeletron/Plantera",
      "de-DE": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "it-IT": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "fr-FR": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "es-ES": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "ru-RU": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "zh-CN": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "pt-BR": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "pl-PL": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "ja-JP": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "ko-KR": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙",
      "zh-Hant": "阻止玩家在击败骷髅王/世纪之花前进入地牢/神庙"
    },
    "AssemblyName": "DTEntryBlock",
    "Path": "DTEntryBlock.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Dummy",
    "Version": "1.0.0.3",
    "Author": "少司命",
    "Description": {
      "en-US": "Place dummies in your server!",
      "de-DE": "在你的服务器中放置假人！",
      "it-IT": "在你的服务器中放置假人！",
      "fr-FR": "在你的服务器中放置假人！",
      "es-ES": "在你的服务器中放置假人！",
      "ru-RU": "Позволяет создавать манекенов-игроков!",
      "zh-CN": "在你的服务器中放置假人！",
      "pt-BR": "在你的服务器中放置假人！",
      "pl-PL": "在你的服务器中放置假人！",
      "ja-JP": "在你的服务器中放置假人！",
      "ko-KR": "在你的服务器中放置假人！",
      "zh-Hant": "在你的服务器中放置假人！"
    },
    "AssemblyName": "Dummy",
    "Path": "Dummy.dll",
    "Dependencies": [
      "LazyAPI",
      "TrProtocol"
    ],
    "HotReload": true
  },
  {
    "Name": "DumpTerrariaID",
    "Version": "1.0.0.6",
    "Author": "少司命",
    "Description": {
      "en-US": "Dump ID",
      "de-DE": "DumpID",
      "it-IT": "DumpID",
      "fr-FR": "DumpID",
      "es-ES": "DumpID",
      "ru-RU": "DumpID",
      "zh-CN": "DumpID",
      "pt-BR": "DumpID",
      "pl-PL": "DumpID",
      "ja-JP": "DumpID",
      "ko-KR": "DumpID",
      "zh-Hant": "DumpID"
    },
    "AssemblyName": "DumpTerrariaID",
    "Path": "DumpTerrariaID.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "DwTP",
    "Version": "1.0.3",
    "Author": "羽学",
    "Description": {
      "en-US": "Use the /dw command to teleport to the shimmer, dungeon, temple, bud, and treasure bag location.",
      "de-DE": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "it-IT": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "fr-FR": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "es-ES": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "ru-RU": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "zh-CN": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "pt-BR": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "pl-PL": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "ja-JP": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "ko-KR": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置",
      "zh-Hant": "用/dw命令传送到微光湖、地牢、神庙、花苞、宝藏袋位置"
    },
    "AssemblyName": "DwTP",
    "Path": "DwTP.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Economics.Core",
    "Version": "2.0.0.10",
    "Author": "少司命",
    "Description": {
      "en-US": "Provides economic system API",
      "de-DE": "提供经济系统API",
      "it-IT": "提供经济系统API",
      "fr-FR": "提供经济系统API",
      "es-ES": "提供经济系统API",
      "ru-RU": "提供经济系统API",
      "zh-CN": "提供经济系统API",
      "pt-BR": "提供经济系统API",
      "pl-PL": "提供经济系统API",
      "ja-JP": "提供经济系统API",
      "ko-KR": "提供经济系统API",
      "zh-Hant": "提供经济系统API"
    },
    "AssemblyName": "Economics.Core",
    "Path": "Economics.Core.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Economics.Deal",
    "Version": "2.0.0.5",
    "Author": "少司命",
    "Description": {
      "en-US": "Players can trade",
      "de-DE": "玩家可以进行交易",
      "it-IT": "玩家可以进行交易",
      "fr-FR": "玩家可以进行交易",
      "es-ES": "玩家可以进行交易",
      "ru-RU": "玩家可以进行交易",
      "zh-CN": "玩家可以进行交易",
      "pt-BR": "玩家可以进行交易",
      "pl-PL": "玩家可以进行交易",
      "ja-JP": "玩家可以进行交易",
      "ko-KR": "玩家可以进行交易",
      "zh-Hant": "玩家可以进行交易"
    },
    "AssemblyName": "Economics.Deal",
    "Path": "Economics.Deal.dll",
    "Dependencies": [
      "Economics.Core"
    ],
    "HotReload": true
  },
  {
    "Name": "Economics.NPC",
    "Version": "2.0.0.4",
    "Author": "少司命",
    "Description": {
      "en-US": "Modify the currency dropped by NPC!",
      "de-DE": "修改NPC掉落货币!",
      "it-IT": "修改NPC掉落货币!",
      "fr-FR": "修改NPC掉落货币!",
      "es-ES": "修改NPC掉落货币!",
      "ru-RU": "修改NPC掉落货币!",
      "zh-CN": "修改NPC掉落货币!",
      "pt-BR": "修改NPC掉落货币!",
      "pl-PL": "修改NPC掉落货币!",
      "ja-JP": "修改NPC掉落货币!",
      "ko-KR": "修改NPC掉落货币!",
      "zh-Hant": "修改NPC掉落货币!"
    },
    "AssemblyName": "Economics.NPC",
    "Path": "Economics.NPC.dll",
    "Dependencies": [
      "Economics.Core"
    ],
    "HotReload": true
  },
  {
    "Name": "Economics.Regain",
    "Version": "2.0.0.4",
    "Author": "少司命",
    "Description": {
      "en-US": "Recycle player items!",
      "de-DE": "对玩家的物品进行回收!",
      "it-IT": "对玩家的物品进行回收!",
      "fr-FR": "对玩家的物品进行回收!",
      "es-ES": "对玩家的物品进行回收!",
      "ru-RU": "对玩家的物品进行回收!",
      "zh-CN": "对玩家的物品进行回收!",
      "pt-BR": "对玩家的物品进行回收!",
      "pl-PL": "对玩家的物品进行回收!",
      "ja-JP": "对玩家的物品进行回收!",
      "ko-KR": "对玩家的物品进行回收!",
      "zh-Hant": "对玩家的物品进行回收!"
    },
    "AssemblyName": "Economics.Regain",
    "Path": "Economics.Regain.dll",
    "Dependencies": [
      "Economics.Core"
    ],
    "HotReload": true
  },
  {
    "Name": "Economics.RPG",
    "Version": "2.0.0.6",
    "Author": "少司命",
    "Description": {
      "en-US": "Provides RPG gameplay!",
      "de-DE": "提供RPG玩法!",
      "it-IT": "提供RPG玩法!",
      "fr-FR": "提供RPG玩法!",
      "es-ES": "提供RPG玩法!",
      "ru-RU": "提供RPG玩法!",
      "zh-CN": "提供RPG玩法!",
      "pt-BR": "提供RPG玩法!",
      "pl-PL": "提供RPG玩法!",
      "ja-JP": "提供RPG玩法!",
      "ko-KR": "提供RPG玩法!",
      "zh-Hant": "提供RPG玩法!"
    },
    "AssemblyName": "Economics.RPG",
    "Path": "Economics.RPG.dll",
    "Dependencies": [
      "Economics.Core"
    ],
    "HotReload": true
  },
  {
    "Name": "Economics.Shop",
    "Version": "2.0.0.4",
    "Author": "少司命",
    "Description": {
      "en-US": "Economy shop!",
      "de-DE": "经济商店!",
      "it-IT": "经济商店!",
      "fr-FR": "经济商店!",
      "es-ES": "经济商店!",
      "ru-RU": "经济商店!",
      "zh-CN": "经济商店!",
      "pt-BR": "经济商店!",
      "pl-PL": "经济商店!",
      "ja-JP": "经济商店!",
      "ko-KR": "经济商店!",
      "zh-Hant": "经济商店!"
    },
    "AssemblyName": "Economics.Shop",
    "Path": "Economics.Shop.dll",
    "Dependencies": [
      "Economics.Core",
      "Economics.RPG"
    ],
    "HotReload": true
  },
  {
    "Name": "Economics.Skill",
    "Version": "2.0.1.6",
    "Author": "少司命",
    "Description": {
      "en-US": "Let players have skills!",
      "de-DE": "让玩家拥有技能!",
      "it-IT": "让玩家拥有技能!",
      "fr-FR": "让玩家拥有技能!",
      "es-ES": "让玩家拥有技能!",
      "ru-RU": "让玩家拥有技能!",
      "zh-CN": "让玩家拥有技能!",
      "pt-BR": "让玩家拥有技能!",
      "pl-PL": "让玩家拥有技能!",
      "ja-JP": "让玩家拥有技能!",
      "ko-KR": "让玩家拥有技能!",
      "zh-Hant": "让玩家拥有技能!"
    },
    "AssemblyName": "Economics.Skill",
    "Path": "Economics.Skill.dll",
    "Dependencies": [
      "Economics.Core",
      "Economics.RPG"
    ],
    "HotReload": true
  },
  {
    "Name": "Economics.Task",
    "Version": "2.0.0.5",
    "Author": "少司命",
    "Description": {
      "en-US": "Provides task system!",
      "de-DE": "提供任务系统!",
      "it-IT": "提供任务系统!",
      "fr-FR": "提供任务系统!",
      "es-ES": "提供任务系统!",
      "ru-RU": "提供任务系统!",
      "zh-CN": "提供任务系统!",
      "pt-BR": "提供任务系统!",
      "pl-PL": "提供任务系统!",
      "ja-JP": "提供任务系统!",
      "ko-KR": "提供任务系统!",
      "zh-Hant": "提供任务系统!"
    },
    "AssemblyName": "Economics.Task",
    "Path": "Economics.Task.dll",
    "Dependencies": [
      "Economics.Core",
      "Economics.RPG"
    ],
    "HotReload": true
  },
  {
    "Name": "Economics.WeaponPlus",
    "Version": "2.0.0.7",
    "Author": "z枳 少司命",
    "Description": {
      "en-US": "Allow any weapon to be strengthened on basic attributes",
      "de-DE": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "it-IT": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "fr-FR": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "es-ES": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "ru-RU": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "zh-CN": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "pt-BR": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "pl-PL": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "ja-JP": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "ko-KR": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "zh-Hant": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes"
    },
    "AssemblyName": "Economics.WeaponPlus",
    "Path": "Economics.WeaponPlus.dll",
    "Dependencies": [
      "Economics.Core"
    ],
    "HotReload": true
  },
  {
    "Name": "EndureBoost",
    "Version": "1.0.7",
    "Author": "肝帝熙恩",
    "Description": {
      "en-US": "Possess a specified number of items for a specified buff",
      "de-DE": "拥有指定数量物品给指定buff",
      "it-IT": "拥有指定数量物品给指定buff",
      "fr-FR": "拥有指定数量物品给指定buff",
      "es-ES": "拥有指定数量物品给指定buff",
      "ru-RU": "拥有指定数量物品给指定buff",
      "zh-CN": "拥有指定数量物品给指定buff",
      "pt-BR": "拥有指定数量物品给指定buff",
      "pl-PL": "拥有指定数量物品给指定buff",
      "ja-JP": "拥有指定数量物品给指定buff",
      "ko-KR": "拥有指定数量物品给指定buff",
      "zh-Hant": "拥有指定数量物品给指定buff"
    },
    "AssemblyName": "EndureBoost",
    "Path": "EndureBoost.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "EssentialsPlus",
    "Version": "1.1.0",
    "Author": "WhiteX等人，Average,Cjx,肝帝熙恩翻译,Cai更新",
    "Description": {
      "en-US": "Enhanced version Essentials ",
      "de-DE": "增强版Essentials",
      "it-IT": "增强版Essentials",
      "fr-FR": "增强版Essentials",
      "es-ES": "增强版Essentials",
      "ru-RU": "增强版Essentials",
      "zh-CN": "增强版Essentials",
      "pt-BR": "增强版Essentials",
      "pl-PL": "增强版Essentials",
      "ja-JP": "增强版Essentials",
      "ko-KR": "增强版Essentials",
      "zh-Hant": "增强版Essentials"
    },
    "AssemblyName": "EssentialsPlus",
    "Path": "EssentialsPlus.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "Ezperm",
    "Version": "1.3.1",
    "Author": "大豆子,肝帝熙恩优化1449",
    "Description": {
      "en-US": "A command to help beginners add missing permissions to the initial server and also allows for batch addition and deletion of permissions",
      "de-DE": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "it-IT": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "fr-FR": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "es-ES": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "ru-RU": "Позволяет облегчить работу с добавлением/удалением прав (permissions) для групп через команду /inperms",
      "zh-CN": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "pt-BR": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "pl-PL": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "ja-JP": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "ko-KR": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限",
      "zh-Hant": "一个指令帮助小白给初始服务器添加缺失的权限，还可以批量添删权限"
    },
    "AssemblyName": "Ezperm",
    "Path": "Ezperm.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "FishShop",
    "Version": "1.4.6.0",
    "Author": "hufang360",
    "Description": {
      "en-US": "鱼店",
      "de-DE": "鱼店",
      "it-IT": "鱼店",
      "fr-FR": "鱼店",
      "es-ES": "鱼店",
      "ru-RU": "鱼店",
      "zh-CN": "鱼店",
      "pt-BR": "鱼店",
      "pl-PL": "鱼店",
      "ja-JP": "鱼店",
      "ko-KR": "鱼店",
      "zh-Hant": "鱼店"
    },
    "AssemblyName": "FishShop",
    "Path": "FishShop.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "GenerateMap",
    "Version": "2.1.0",
    "Author": "少司命, Cai, 千亦",
    "Description": {
      "en-US": "Generate map image",
      "de-DE": "生成地图图片",
      "it-IT": "生成地图图片",
      "fr-FR": "生成地图图片",
      "es-ES": "生成地图图片",
      "ru-RU": "Позволяет генерировать изображение карты.",
      "zh-CN": "生成地图图片",
      "pt-BR": "生成地图图片",
      "pl-PL": "生成地图图片",
      "ja-JP": "生成地图图片",
      "ko-KR": "生成地图图片",
      "zh-Hant": "生成地图图片"
    },
    "AssemblyName": "GenerateMap",
    "Path": "GenerateMap.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "GhostView",
    "Version": "1.0.0",
    "Author": "Eustia",
    "Description": {
      "en-US": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "de-DE": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "it-IT": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "fr-FR": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "es-ES": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "ru-RU": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "zh-CN": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "pt-BR": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "pl-PL": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "ja-JP": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "ko-KR": "死亡后能在鬼魂状态下观战，重连不刷新复活cd",
      "zh-Hant": "死亡后能在鬼魂状态下观战，重连不刷新复活cd"
    },
    "AssemblyName": "GhostView",
    "Path": "GhostView.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "GoodNight",
    "Version": "2.7.7",
    "Author": "Jonesn 羽学 少司命",
    "Description": {
      "en-US": "Set when the server is unable to enter or disable the spawn mob",
      "de-DE": "设置服务器无法进入或禁止生成怪物的时段",
      "it-IT": "设置服务器无法进入或禁止生成怪物的时段",
      "fr-FR": "设置服务器无法进入或禁止生成怪物的时段",
      "es-ES": "设置服务器无法进入或禁止生成怪物的时段",
      "ru-RU": "设置服务器无法进入或禁止生成怪物的时段",
      "zh-CN": "设置服务器无法进入或禁止生成怪物的时段",
      "pt-BR": "设置服务器无法进入或禁止生成怪物的时段",
      "pl-PL": "设置服务器无法进入或禁止生成怪物的时段",
      "ja-JP": "设置服务器无法进入或禁止生成怪物的时段",
      "ko-KR": "设置服务器无法进入或禁止生成怪物的时段",
      "zh-Hant": "设置服务器无法进入或禁止生成怪物的时段"
    },
    "AssemblyName": "GoodNight",
    "Path": "GoodNight.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "HardPlayerDrop",
    "Version": "1.0.3",
    "Author": "羽学",
    "Description": {
      "en-US": "Calculate how many life crystals will be dropped after death based on the player's health value",
      "de-DE": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "it-IT": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "fr-FR": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "es-ES": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "ru-RU": "Позволяет рассчитать кол-во выпавших кристаллов жизни после смерти игрока пропорционально от его HP",
      "zh-CN": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "pt-BR": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "pl-PL": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "ja-JP": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "ko-KR": "根据玩家血量计算死亡后会掉落多少生命水晶",
      "zh-Hant": "根据玩家血量计算死亡后会掉落多少生命水晶"
    },
    "AssemblyName": "HardPlayerDrop",
    "Path": "HardPlayerDrop.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "HelpPlus",
    "Version": "2025.7.19.0",
    "Author": "Cai, 羽学",
    "Description": {
      "en-US": "Better Help Command",
      "de-DE": "更好的Help",
      "it-IT": "更好的Help",
      "fr-FR": "更好的Help",
      "es-ES": "更好的Help",
      "ru-RU": "Улучшенная команда /help",
      "zh-CN": "更好的Help",
      "pt-BR": "更好的Help",
      "pl-PL": "更好的Help",
      "ja-JP": "更好的Help",
      "ko-KR": "更好的Help",
      "zh-Hant": "更好的Help"
    },
    "AssemblyName": "HelpPlus",
    "Path": "HelpPlus.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "HouseRegion",
    "Version": "1.0.5",
    "Author": "GK 阁下 改良 Eustia、十七",
    "Description": {
      "en-US": "Plugin for protecting houses.",
      "de-DE": "一个著名的用于保护房屋的插件。",
      "it-IT": "一个著名的用于保护房屋的插件。",
      "fr-FR": "一个著名的用于保护房屋的插件。",
      "es-ES": "一个著名的用于保护房屋的插件。",
      "ru-RU": "一个著名的用于保护房屋的插件。",
      "zh-CN": "一个著名的用于保护房屋的插件。",
      "pt-BR": "一个著名的用于保护房屋的插件。",
      "pl-PL": "一个著名的用于保护房屋的插件。",
      "ja-JP": "一个著名的用于保护房屋的插件。",
      "ko-KR": "一个著名的用于保护房屋的插件。",
      "zh-Hant": "一个著名的用于保护房屋的插件。"
    },
    "AssemblyName": "HouseRegion",
    "Path": "HouseRegion.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "Invincibility",
    "Version": "1.1.1",
    "Author": "肝帝熙恩",
    "Description": {
      "en-US": "Gives the player invincibility for a period of time in the command.",
      "de-DE": "在命令中给予玩家一段时间的无敌状态。",
      "it-IT": "在命令中给予玩家一段时间的无敌状态。",
      "fr-FR": "在命令中给予玩家一段时间的无敌状态。",
      "es-ES": "在命令中给予玩家一段时间的无敌状态。",
      "ru-RU": "在命令中给予玩家一段时间的无敌状态。",
      "zh-CN": "在命令中给予玩家一段时间的无敌状态。",
      "pt-BR": "在命令中给予玩家一段时间的无敌状态。",
      "pl-PL": "在命令中给予玩家一段时间的无敌状态。",
      "ja-JP": "在命令中给予玩家一段时间的无敌状态。",
      "ko-KR": "在命令中给予玩家一段时间的无敌状态。",
      "zh-Hant": "在命令中给予玩家一段时间的无敌状态。"
    },
    "AssemblyName": "Invincibility",
    "Path": "Invincibility.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ItemBox",
    "Version": "2025.5.18.4",
    "Author": "Cai & 2409",
    "Description": {
      "en-US": "Offline item box system.",
      "de-DE": "离线物品盒子系统.",
      "it-IT": "离线物品盒子系统.",
      "fr-FR": "离线物品盒子系统.",
      "es-ES": "离线物品盒子系统.",
      "ru-RU": "离线物品盒子系统.",
      "zh-CN": "离线物品盒子系统.",
      "pt-BR": "离线物品盒子系统.",
      "pl-PL": "离线物品盒子系统.",
      "ja-JP": "离线物品盒子系统.",
      "ko-KR": "离线物品盒子系统.",
      "zh-Hant": "离线物品盒子系统."
    },
    "AssemblyName": "ItemBox",
    "Path": "ItemBox.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ItemDecoration",
    "Version": "3.0.1",
    "Author": "FrankV22, Soofa, 少司命",
    "Description": {
      "en-US": "Show Item Decoration and More!!!",
      "de-DE": "Show Item Decoration and More!!!",
      "it-IT": "Show Item Decoration and More!!!",
      "fr-FR": "Show Item Decoration and More!!!",
      "es-ES": "¡Mostrar decoración de artículos y más!",
      "ru-RU": "Show Item Decoration and More!!!",
      "zh-CN": "Show Item Decoration and More!!!",
      "pt-BR": "Show Item Decoration and More!!!",
      "pl-PL": "Show Item Decoration and More!!!",
      "ja-JP": "Show Item Decoration and More!!!",
      "ko-KR": "Show Item Decoration and More!!!",
      "zh-Hant": "Show Item Decoration and More!!!"
    },
    "AssemblyName": "ItemDecoration",
    "Path": "ItemDecoration.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "ItemPreserver",
    "Version": "1.0.11",
    "Author": "肝帝熙恩 & 少司命",
    "Description": {
      "en-US": "Specified items can not consumed",
      "de-DE": "指定物品不消耗",
      "it-IT": "指定物品不消耗",
      "fr-FR": "指定物品不消耗",
      "es-ES": "Los artículos especificados no se consumen.",
      "ru-RU": "指定物品不消耗",
      "zh-CN": "指定物品不消耗",
      "pt-BR": "指定物品不消耗",
      "pl-PL": "指定物品不消耗",
      "ja-JP": "指定物品不消耗",
      "ko-KR": "指定物品不消耗",
      "zh-Hant": "指定物品不消耗"
    },
    "AssemblyName": "ItemPreserver",
    "Path": "ItemPreserver.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "JourneyUnlock",
    "Version": "1.0.1.6",
    "Author": "Maxthegreat99，肝帝熙恩汉化",
    "Description": {
      "en-US": "Allows you to unlock all or specific items for your character on journey",
      "de-DE": "允许您为旅途中的角色解锁所有或特定物品",
      "it-IT": "允许您为旅途中的角色解锁所有或特定物品",
      "fr-FR": "允许您为旅途中的角色解锁所有或特定物品",
      "es-ES": "Te permite desbloquear todos o elementos específicos para tu personaje en tu viaje.",
      "ru-RU": "允许您为旅途中的角色解锁所有或特定物品",
      "zh-CN": "允许您为旅途中的角色解锁所有或特定物品",
      "pt-BR": "允许您为旅途中的角色解锁所有或特定物品",
      "pl-PL": "允许您为旅途中的角色解锁所有或特定物品",
      "ja-JP": "允许您为旅途中的角色解锁所有或特定物品",
      "ko-KR": "允许您为旅途中的角色解锁所有或特定物品",
      "zh-Hant": "允许您为旅途中的角色解锁所有或特定物品"
    },
    "AssemblyName": "JourneyUnlock",
    "Path": "JourneyUnlock.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Lagrange.XocMat.Adapter",
    "Version": "1.0.0.7",
    "Author": "少司命",
    "Description": {
      "en-US": "Lagrange.XocMat Bot Adapter Plugin",
      "de-DE": "Lagrange.XocMat机器人适配插件",
      "it-IT": "Lagrange.XocMat机器人适配插件",
      "fr-FR": "Lagrange.XocMat机器人适配插件",
      "es-ES": "Lagrange.XocMat机器人适配插件",
      "ru-RU": "Lagrange.XocMat机器人适配插件",
      "zh-CN": "Lagrange.XocMat机器人适配插件",
      "pt-BR": "Lagrange.XocMat机器人适配插件",
      "pl-PL": "Lagrange.XocMat机器人适配插件",
      "ja-JP": "Lagrange.XocMat机器人适配插件",
      "ko-KR": "Lagrange.XocMat机器人适配插件",
      "zh-Hant": "Lagrange.XocMat机器人适配插件"
    },
    "AssemblyName": "Lagrange.XocMat.Adapter",
    "Path": "Lagrange.XocMat.Adapter.dll",
    "Dependencies": [
      "SixLabors.ImageSharp"
    ],
    "HotReload": true
  },
  {
    "Name": "LazyAPI",
    "Version": "1.0.3.0",
    "Author": "cc004 & members of UnrealMultiple",
    "Description": {
      "en-US": "None",
      "de-DE": "None",
      "it-IT": "None",
      "fr-FR": "None",
      "es-ES": "None",
      "ru-RU": "None",
      "zh-CN": "None",
      "pt-BR": "None",
      "pl-PL": "None",
      "ja-JP": "None",
      "ko-KR": "None",
      "zh-Hant": "None"
    },
    "AssemblyName": "LazyAPI",
    "Path": "LazyAPI.dll",
    "Dependencies": [
      "linq2db"
    ],
    "HotReload": false
  },
  {
    "Name": "ListPlugins",
    "Version": "1.0.9",
    "Author": "iheart 修改：羽学，肝帝熙恩",
    "Description": {
      "en-US": "Use command to check installed plugins",
      "de-DE": "用指令查已装插件",
      "it-IT": "用指令查已装插件",
      "fr-FR": "用指令查已装插件",
      "es-ES": "Utilice el comando para comprobar los complementos instalados",
      "ru-RU": "用指令查已装插件",
      "zh-CN": "用指令查已装插件",
      "pt-BR": "用指令查已装插件",
      "pl-PL": "用指令查已装插件",
      "ja-JP": "用指令查已装插件",
      "ko-KR": "用指令查已装插件",
      "zh-Hant": "用指令查已装插件"
    },
    "AssemblyName": "ListPlugins",
    "Path": "ListPlugins.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "MapTp",
    "Version": "1.0.5",
    "Author": "Nova4334，肝帝熙恩汉化适配1449",
    "Description": {
      "en-US": "Allows the player to teleport to a selected location on the map.",
      "de-DE": "允许玩家传送到地图上的选定位置.",
      "it-IT": "允许玩家传送到地图上的选定位置.",
      "fr-FR": "允许玩家传送到地图上的选定位置.",
      "es-ES": "Permite al jugador teletransportarse a una ubicación seleccionada en el mapa.",
      "ru-RU": "允许玩家传送到地图上的选定位置.",
      "zh-CN": "允许玩家传送到地图上的选定位置.",
      "pt-BR": "允许玩家传送到地图上的选定位置.",
      "pl-PL": "允许玩家传送到地图上的选定位置.",
      "ja-JP": "允许玩家传送到地图上的选定位置.",
      "ko-KR": "允许玩家传送到地图上的选定位置.",
      "zh-Hant": "允许玩家传送到地图上的选定位置."
    },
    "AssemblyName": "MapTp",
    "Path": "MapTp.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "MazeGenerator",
    "Version": "1.0.0.0",
    "Author": "Eustia",
    "Description": {
      "en-US": "迷宫生成器",
      "de-DE": "迷宫生成器",
      "it-IT": "迷宫生成器",
      "fr-FR": "迷宫生成器",
      "es-ES": "迷宫生成器",
      "ru-RU": "迷宫生成器",
      "zh-CN": "迷宫生成器",
      "pt-BR": "迷宫生成器",
      "pl-PL": "迷宫生成器",
      "ja-JP": "迷宫生成器",
      "ko-KR": "迷宫生成器",
      "zh-Hant": "迷宫生成器"
    },
    "AssemblyName": "MazeGenerator",
    "Path": "MazeGenerator.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "MiniGamesAPI",
    "Version": "1.1.6",
    "Author": "豆沙 羽学修复",
    "Description": {
      "en-US": "Mini game framework API",
      "de-DE": "小游戏框架API",
      "it-IT": "小游戏框架API",
      "fr-FR": "小游戏框架API",
      "es-ES": "小游戏框架API",
      "ru-RU": "小游戏框架API",
      "zh-CN": "小游戏框架API",
      "pt-BR": "小游戏框架API",
      "pl-PL": "小游戏框架API",
      "ja-JP": "小游戏框架API",
      "ko-KR": "小游戏框架API",
      "zh-Hant": "小游戏框架API"
    },
    "AssemblyName": "MiniGamesAPI",
    "Path": "MiniGamesAPI.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ModifyWeapons",
    "Version": "1.2.7.7",
    "Author": "羽学",
    "Description": {
      "en-US": "Modify player item data and automatically save and re-read. You can use the /mw command to give the player items with specified attributes",
      "de-DE": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "it-IT": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "fr-FR": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "es-ES": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "ru-RU": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "zh-CN": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "pt-BR": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "pl-PL": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "ja-JP": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "ko-KR": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品",
      "zh-Hant": "修改玩家物品数据并自动储存重读,可使用/mw指令给予玩家指定属性的物品"
    },
    "AssemblyName": "ModifyWeapons",
    "Path": "ModifyWeapons.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "MonsterRegen",
    "Version": "1.7.5",
    "Author": "途逗 羽学",
    "Description": {
      "en-US": "By killing the designated boss, can increase the level of monster health recovery and customize the recovery interval",
      "de-DE": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "it-IT": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "fr-FR": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "es-ES": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "ru-RU": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "zh-CN": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "pt-BR": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "pl-PL": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "ja-JP": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "ko-KR": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔",
      "zh-Hant": "通过击杀指定BOSS来提升回复怪物血量阶级数，可自定义回复间隔"
    },
    "AssemblyName": "MonsterRegen",
    "Path": "MonsterRegen.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "MusicPlayer",
    "Version": "1.0.7",
    "Author": "Olink，Cjx适配，肝帝熙恩修改, yu大改",
    "Description": {
      "en-US": "A simple music player plugin.",
      "de-DE": "一个简单的音乐播放插件.",
      "it-IT": "一个简单的音乐播放插件.",
      "fr-FR": "一个简单的音乐播放插件.",
      "es-ES": "一个简单的音乐播放插件.",
      "ru-RU": "一个简单的音乐播放插件.",
      "zh-CN": "一个简单的音乐播放插件.",
      "pt-BR": "一个简单的音乐播放插件.",
      "pl-PL": "一个简单的音乐播放插件.",
      "ja-JP": "一个简单的音乐播放插件.",
      "ko-KR": "一个简单的音乐播放插件.",
      "zh-Hant": "一个简单的音乐播放插件."
    },
    "AssemblyName": "MusicPlayer",
    "Path": "MusicPlayer.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Noagent",
    "Version": "1.0.5",
    "Author": "[星迹]Jonesn，肝帝熙恩更新适配1449",
    "Description": {
      "en-US": "Disable proxy login",
      "de-DE": "禁止代理登录",
      "it-IT": "禁止代理登录",
      "fr-FR": "禁止代理登录",
      "es-ES": "禁止代理登录",
      "ru-RU": "禁止代理登录",
      "zh-CN": "禁止代理登录",
      "pt-BR": "禁止代理登录",
      "pl-PL": "禁止代理登录",
      "ja-JP": "禁止代理登录",
      "ko-KR": "禁止代理登录",
      "zh-Hant": "禁止代理登录"
    },
    "AssemblyName": "Noagent",
    "Path": "Noagent.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "NormalDropsBags",
    "Version": "1.1.3.4",
    "Author": "Quinci 羽学适配",
    "Description": {
      "en-US": "Bosses can drop treasure bags on normal difficulty",
      "de-DE": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "it-IT": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "fr-FR": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "es-ES": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "ru-RU": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "zh-CN": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "pt-BR": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "pl-PL": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "ja-JP": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "ko-KR": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。",
      "zh-Hant": "让原本在普通难度下不掉落宝物袋的Boss开始掉落此类稀有战利品。"
    },
    "AssemblyName": "NormalDropsBags",
    "Path": "NormalDropsBags.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "NoteWall",
    "Version": "1.0.3",
    "Author": "肝帝熙恩",
    "Description": {
      "en-US": "Note Wall",
      "de-DE": "留言墙",
      "it-IT": "留言墙",
      "fr-FR": "留言墙",
      "es-ES": "留言墙",
      "ru-RU": "留言墙",
      "zh-CN": "留言墙",
      "pt-BR": "留言墙",
      "pl-PL": "留言墙",
      "ja-JP": "留言墙",
      "ko-KR": "留言墙",
      "zh-Hant": "留言墙"
    },
    "AssemblyName": "NoteWall",
    "Path": "NoteWall.dll",
    "Dependencies": [
      "LazyAPI",
      "linq2db"
    ],
    "HotReload": true
  },
  {
    "Name": "OnlineGiftPackage",
    "Version": "1.0.1.7",
    "Author": "星夜神花 羽学适配",
    "Description": {
      "en-US": "Online gift package plugin ",
      "de-DE": "在线礼包插件 ",
      "it-IT": "在线礼包插件 ",
      "fr-FR": "在线礼包插件 ",
      "es-ES": "在线礼包插件 ",
      "ru-RU": "在线礼包插件 ",
      "zh-CN": "在线礼包插件 ",
      "pt-BR": "在线礼包插件 ",
      "pl-PL": "在线礼包插件 ",
      "ja-JP": "在线礼包插件 ",
      "ko-KR": "在线礼包插件 ",
      "zh-Hant": "在线礼包插件 "
    },
    "AssemblyName": "OnlineGiftPackage",
    "Path": "OnlineGiftPackage.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "PacketsStop",
    "Version": "1.0.7",
    "Author": "羽学 少司命",
    "Description": {
      "en-US": "Intercept data packets of the specified player",
      "de-DE": "拦截指定玩家的数据包",
      "it-IT": "拦截指定玩家的数据包",
      "fr-FR": "拦截指定玩家的数据包",
      "es-ES": "拦截指定玩家的数据包",
      "ru-RU": "拦截指定玩家的数据包",
      "zh-CN": "拦截指定玩家的数据包",
      "pt-BR": "拦截指定玩家的数据包",
      "pl-PL": "拦截指定玩家的数据包",
      "ja-JP": "拦截指定玩家的数据包",
      "ko-KR": "拦截指定玩家的数据包",
      "zh-Hant": "拦截指定玩家的数据包"
    },
    "AssemblyName": "PacketsStop",
    "Path": "PacketsStop.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "PermaBuff",
    "Version": "1.0.7",
    "Author": "少司命",
    "Description": {
      "en-US": "PermaBuff",
      "de-DE": "PermaBuff",
      "it-IT": "PermaBuff",
      "fr-FR": "PermaBuff",
      "es-ES": "PermaBuff",
      "ru-RU": "PermaBuff",
      "zh-CN": "PermaBuff",
      "pt-BR": "PermaBuff",
      "pl-PL": "PermaBuff",
      "ja-JP": "PermaBuff",
      "ko-KR": "PermaBuff",
      "zh-Hant": "PermaBuff"
    },
    "AssemblyName": "PermaBuff",
    "Path": "PermaBuff.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "PerPlayerLoot",
    "Version": "2.0.6",
    "Author": "Codian, 肝帝熙恩汉化1449",
    "Description": {
      "en-US": "Individual chests for player loot.",
      "de-DE": "玩家战利品单独箱子.",
      "it-IT": "玩家战利品单独箱子.",
      "fr-FR": "玩家战利品单独箱子.",
      "es-ES": "玩家战利品单独箱子.",
      "ru-RU": "玩家战利品单独箱子.",
      "zh-CN": "玩家战利品单独箱子.",
      "pt-BR": "玩家战利品单独箱子.",
      "pl-PL": "玩家战利品单独箱子.",
      "ja-JP": "玩家战利品单独箱子.",
      "ko-KR": "玩家战利品单独箱子.",
      "zh-Hant": "玩家战利品单独箱子."
    },
    "AssemblyName": "PerPlayerLoot",
    "Path": "PerPlayerLoot.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "PersonalPermission",
    "Version": "1.1.0.6",
    "Author": "Megghy，肝帝熙恩更新1449",
    "Description": {
      "en-US": "Allows individual permissions for players.",
      "de-DE": "允许为玩家单独设置权限.",
      "it-IT": "允许为玩家单独设置权限.",
      "fr-FR": "允许为玩家单独设置权限.",
      "es-ES": "允许为玩家单独设置权限.",
      "ru-RU": "允许为玩家单独设置权限.",
      "zh-CN": "允许为玩家单独设置权限.",
      "pt-BR": "允许为玩家单独设置权限.",
      "pl-PL": "允许为玩家单独设置权限.",
      "ja-JP": "允许为玩家单独设置权限.",
      "ko-KR": "允许为玩家单独设置权限.",
      "zh-Hant": "允许为玩家单独设置权限."
    },
    "AssemblyName": "PersonalPermission",
    "Path": "PersonalPermission.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Platform",
    "Version": "2026.2.15.0",
    "Author": "Cai",
    "Description": {
      "en-US": "Determine player device",
      "de-DE": "判断玩家设备",
      "it-IT": "判断玩家设备",
      "fr-FR": "判断玩家设备",
      "es-ES": "判断玩家设备",
      "ru-RU": "判断玩家设备",
      "zh-CN": "判断玩家设备",
      "pt-BR": "判断玩家设备",
      "pl-PL": "判断玩家设备",
      "ja-JP": "判断玩家设备",
      "ko-KR": "判断玩家设备",
      "zh-Hant": "判断玩家设备"
    },
    "AssemblyName": "Platform",
    "Path": "Platform.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "PlayerManager",
    "Version": "1.3.5.0",
    "Author": "hufang360",
    "Description": {
      "en-US": "玩家管理",
      "de-DE": "玩家管理",
      "it-IT": "玩家管理",
      "fr-FR": "玩家管理",
      "es-ES": "玩家管理",
      "ru-RU": "玩家管理",
      "zh-CN": "玩家管理",
      "pt-BR": "玩家管理",
      "pl-PL": "玩家管理",
      "ja-JP": "玩家管理",
      "ko-KR": "玩家管理",
      "zh-Hant": "玩家管理"
    },
    "AssemblyName": "PlayerManager",
    "Path": "PlayerManager.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "PlayerRandomSwapper",
    "Version": "1.0.8",
    "Author": "肝帝熙恩,少司命",
    "Description": {
      "en-US": "A plugin for randomly swapping player positions after a specified time.",
      "de-DE": "一个插件，用于在指定时间后随机交换玩家位置。",
      "it-IT": "一个插件，用于在指定时间后随机交换玩家位置。",
      "fr-FR": "一个插件，用于在指定时间后随机交换玩家位置。",
      "es-ES": "一个插件，用于在指定时间后随机交换玩家位置。",
      "ru-RU": "一个插件，用于在指定时间后随机交换玩家位置。",
      "zh-CN": "一个插件，用于在指定时间后随机交换玩家位置。",
      "pt-BR": "一个插件，用于在指定时间后随机交换玩家位置。",
      "pl-PL": "一个插件，用于在指定时间后随机交换玩家位置。",
      "ja-JP": "一个插件，用于在指定时间后随机交换玩家位置。",
      "ko-KR": "一个插件，用于在指定时间后随机交换玩家位置。",
      "zh-Hant": "一个插件，用于在指定时间后随机交换玩家位置。"
    },
    "AssemblyName": "PlayerRandomSwapper",
    "Path": "PlayerRandomSwapper.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "PlayerSpeed",
    "Version": "1.2.6",
    "Author": "逆光奔跑 羽学",
    "Description": {
      "en-US": "Use commands to set player movement speed and trigger when sprinting or jumping while wearing custom equipment",
      "de-DE": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "it-IT": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "fr-FR": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "es-ES": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "ru-RU": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "zh-CN": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "pt-BR": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "pl-PL": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "ja-JP": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "ko-KR": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发",
      "zh-Hant": "使用指令设置玩家移动速度 并在冲刺或穿上自定义装备跳跃时触发"
    },
    "AssemblyName": "PlayerSpeed",
    "Path": "PlayerSpeed.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "ProgressControls",
    "Version": "1.1.0.1",
    "Author": "z枳 羽学",
    "Description": {
      "en-US": "Control the progress",
      "de-DE": "计划书",
      "it-IT": "计划书",
      "fr-FR": "计划书",
      "es-ES": "计划书",
      "ru-RU": "计划书",
      "zh-CN": "计划书",
      "pt-BR": "计划书",
      "pl-PL": "计划书",
      "ja-JP": "计划书",
      "ko-KR": "计划书",
      "zh-Hant": "计划书"
    },
    "AssemblyName": "ProgressControls",
    "Path": "ProgressControls.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ProgressRestrict",
    "Version": "1.0.0.6",
    "Author": "少司命 & 恋恋魔改三合一",
    "Description": {
      "en-US": "Based on progress limit",
      "de-DE": "根据进度限制",
      "it-IT": "根据进度限制",
      "fr-FR": "根据进度限制",
      "es-ES": "根据进度限制",
      "ru-RU": "根据进度限制",
      "zh-CN": "根据进度限制",
      "pt-BR": "根据进度限制",
      "pl-PL": "根据进度限制",
      "ja-JP": "根据进度限制",
      "ko-KR": "根据进度限制",
      "zh-Hant": "根据进度限制"
    },
    "AssemblyName": "ProgressRestrict",
    "Path": "ProgressRestrict.dll",
    "Dependencies": [
      "DataSync"
    ],
    "HotReload": true
  },
  {
    "Name": "PvPer",
    "Version": "1.1.7",
    "Author": "Soofa 羽学修改",
    "Description": {
      "en-US": "Pvp plugin",
      "de-DE": "不是你死就是我活系列",
      "it-IT": "不是你死就是我活系列",
      "fr-FR": "不是你死就是我活系列",
      "es-ES": "不是你死就是我活系列",
      "ru-RU": "不是你死就是我活系列",
      "zh-CN": "不是你死就是我活系列",
      "pt-BR": "不是你死就是我活系列",
      "pl-PL": "不是你死就是我活系列",
      "ja-JP": "不是你死就是我活系列",
      "ko-KR": "不是你死就是我活系列",
      "zh-Hant": "不是你死就是我活系列"
    },
    "AssemblyName": "PvPer",
    "Path": "PvPer.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "QRCoder",
    "Version": "1.1.0.0",
    "Author": "Jonesn，熙恩，Radix.",
    "Description": {
      "en-US": "生成二维码",
      "de-DE": "生成二维码",
      "it-IT": "生成二维码",
      "fr-FR": "生成二维码",
      "es-ES": "生成二维码",
      "ru-RU": "生成二维码",
      "zh-CN": "生成二维码",
      "pt-BR": "生成二维码",
      "pl-PL": "生成二维码",
      "ja-JP": "生成二维码",
      "ko-KR": "生成二维码",
      "zh-Hant": "生成二维码"
    },
    "AssemblyName": "QRCoder",
    "Path": "QRCoder.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RainbowChat",
    "Version": "1.0.10",
    "Author": "Professor X 熙恩 羽学",
    "Description": {
      "en-US": "Make the player chat a different color every time.",
      "de-DE": "使玩家每次说话的颜色不一样.",
      "it-IT": "使玩家每次说话的颜色不一样.",
      "fr-FR": "使玩家每次说话的颜色不一样.",
      "es-ES": "使玩家每次说话的颜色不一样.",
      "ru-RU": "Позволяет сделать отправляемые в чат сообщения разноцветными.",
      "zh-CN": "使玩家每次说话的颜色不一样.",
      "pt-BR": "使玩家每次说话的颜色不一样.",
      "pl-PL": "使玩家每次说话的颜色不一样.",
      "ja-JP": "使玩家每次说话的颜色不一样.",
      "ko-KR": "使玩家每次说话的颜色不一样.",
      "zh-Hant": "使玩家每次说话的颜色不一样."
    },
    "AssemblyName": "RainbowChat",
    "Path": "RainbowChat.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RandomBroadcast",
    "Version": "1.0.7",
    "Author": "羽学",
    "Description": {
      "en-US": "Send a broadcast content randomly at regular intervals",
      "de-DE": "定时随机发送一条广播内容",
      "it-IT": "定时随机发送一条广播内容",
      "fr-FR": "定时随机发送一条广播内容",
      "es-ES": "定时随机发送一条广播内容",
      "ru-RU": "Позволяет настраивать команды, которые будет отправлять сервер случайно",
      "zh-CN": "定时随机发送一条广播内容",
      "pt-BR": "定时随机发送一条广播内容",
      "pl-PL": "定时随机发送一条广播内容",
      "ja-JP": "定时随机发送一条广播内容",
      "ko-KR": "定时随机发送一条广播内容",
      "zh-Hant": "定时随机发送一条广播内容"
    },
    "AssemblyName": "RandomBroadcast",
    "Path": "RandomBroadcast.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RandRespawn",
    "Version": "1.0.6",
    "Author": "1413,肝帝熙恩适配1449",
    "Description": {
      "en-US": "Random spawn point, any operation back to the spawn point will be randomly teleported",
      "de-DE": "随机出生点，任何回到出生点的操作都会被随机传送",
      "it-IT": "随机出生点，任何回到出生点的操作都会被随机传送",
      "fr-FR": "随机出生点，任何回到出生点的操作都会被随机传送",
      "es-ES": "随机出生点，任何回到出生点的操作都会被随机传送",
      "ru-RU": "Случайная точка спавна. При использовании предметов для возвращения на точку спавна телепортирует в случайные места",
      "zh-CN": "随机出生点，任何回到出生点的操作都会被随机传送",
      "pt-BR": "随机出生点，任何回到出生点的操作都会被随机传送",
      "pl-PL": "随机出生点，任何回到出生点的操作都会被随机传送",
      "ja-JP": "随机出生点，任何回到出生点的操作都会被随机传送",
      "ko-KR": "随机出生点，任何回到出生点的操作都会被随机传送",
      "zh-Hant": "随机出生点，任何回到出生点的操作都会被随机传送"
    },
    "AssemblyName": "RandRespawn",
    "Path": "RandRespawn.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RealTime",
    "Version": "2.6.0.5",
    "Author": "十七",
    "Description": {
      "en-US": "Synchronize real time",
      "de-DE": "同步现实时间",
      "it-IT": "同步现实时间",
      "fr-FR": "同步现实时间",
      "es-ES": "同步现实时间",
      "ru-RU": "Синхронизация с реальным временем",
      "zh-CN": "同步现实时间",
      "pt-BR": "同步现实时间",
      "pl-PL": "同步现实时间",
      "ja-JP": "同步现实时间",
      "ko-KR": "同步现实时间",
      "zh-Hant": "同步现实时间"
    },
    "AssemblyName": "RealTime",
    "Path": "RealTime.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RecipesBrowser",
    "Version": "1.1.3",
    "Author": "棱镜,羽学适配,Cai优化",
    "Description": {
      "en-US": "Ask item recipes with commands",
      "de-DE": "通过指令获取物品合成表",
      "it-IT": "通过指令获取物品合成表",
      "fr-FR": "通过指令获取物品合成表",
      "es-ES": "通过指令获取物品合成表",
      "ru-RU": "Позволяет узнать рецепт предмета командой.",
      "zh-CN": "通过指令获取物品合成表",
      "pt-BR": "通过指令获取物品合成表",
      "pl-PL": "通过指令获取物品合成表",
      "ja-JP": "通过指令获取物品合成表",
      "ko-KR": "通过指令获取物品合成表",
      "zh-Hant": "通过指令获取物品合成表"
    },
    "AssemblyName": "RecipesBrowser",
    "Path": "RecipesBrowser.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ReFishTask",
    "Version": "1.4.5",
    "Author": "羽学",
    "Description": {
      "en-US": "When you complete the angler quest, you can receive unlimited angler quest.",
      "de-DE": "当你完成渔夫任务时可无限接渔夫任务",
      "it-IT": "当你完成渔夫任务时可无限接渔夫任务",
      "fr-FR": "当你完成渔夫任务时可无限接渔夫任务",
      "es-ES": "当你完成渔夫任务时可无限接渔夫任务",
      "ru-RU": "Позволяет выполнять задания рыбака без ожидания следующего дня.",
      "zh-CN": "当你完成渔夫任务时可无限接渔夫任务",
      "pt-BR": "当你完成渔夫任务时可无限接渔夫任务",
      "pl-PL": "当你完成渔夫任务时可无限接渔夫任务",
      "ja-JP": "当你完成渔夫任务时可无限接渔夫任务",
      "ko-KR": "当你完成渔夫任务时可无限接渔夫任务",
      "zh-Hant": "当你完成渔夫任务时可无限接渔夫任务"
    },
    "AssemblyName": "ReFishTask",
    "Path": "ReFishTask.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RegionView",
    "Version": "1.1.4",
    "Author": "TBC开发者团队,肝帝熙恩汉化",
    "Description": {
      "en-US": "Added a regional boundary view to the region.",
      "de-DE": "为地区添加区域边界视图。",
      "it-IT": "为地区添加区域边界视图。",
      "fr-FR": "为地区添加区域边界视图。",
      "es-ES": "为地区添加区域边界视图。",
      "ru-RU": "Добавлена возможность просмотра границ привата.",
      "zh-CN": "为地区添加区域边界视图。",
      "pt-BR": "为地区添加区域边界视图。",
      "pl-PL": "为地区添加区域边界视图。",
      "ja-JP": "为地区添加区域边界视图。",
      "ko-KR": "为地区添加区域边界视图。",
      "zh-Hant": "为地区添加区域边界视图。"
    },
    "AssemblyName": "RegionView",
    "Path": "RegionView.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Respawn",
    "Version": "2.0.0.4",
    "Author": "leader，肝帝熙恩",
    "Description": {
      "en-US": "Respawn at the death place",
      "de-DE": "原地复活",
      "it-IT": "原地复活",
      "fr-FR": "原地复活",
      "es-ES": "原地复活",
      "ru-RU": "При воскрешении возвращает на точку смерти.",
      "zh-CN": "原地复活",
      "pt-BR": "原地复活",
      "pl-PL": "原地复活",
      "ja-JP": "原地复活",
      "ko-KR": "原地复活",
      "zh-Hant": "原地复活"
    },
    "AssemblyName": "Respawn",
    "Path": "Respawn.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RestInventory",
    "Version": "1.0.0.7",
    "Author": "少司命",
    "Description": {
      "en-US": "rest query inventory",
      "de-DE": "rest查询背包",
      "it-IT": "rest查询背包",
      "fr-FR": "rest查询背包",
      "es-ES": "rest查询背包",
      "ru-RU": "Добавляет запросы REST на инвентарь",
      "zh-CN": "rest查询背包",
      "pt-BR": "rest查询背包",
      "pl-PL": "rest查询背包",
      "ja-JP": "rest查询背包",
      "ko-KR": "rest查询背包",
      "zh-Hant": "rest查询背包"
    },
    "AssemblyName": "RestInventory",
    "Path": "RestInventory.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ReverseWorld",
    "Version": "1.0.3",
    "Author": "1413, 肝帝熙恩适配1449",
    "Description": {
      "en-US": "None",
      "de-DE": "None",
      "it-IT": "None",
      "fr-FR": "None",
      "es-ES": "None",
      "ru-RU": "None",
      "zh-CN": "None",
      "pt-BR": "None",
      "pl-PL": "None",
      "ja-JP": "None",
      "ko-KR": "None",
      "zh-Hant": "None"
    },
    "AssemblyName": "ReverseWorld",
    "Path": "ReverseWorld.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "RolesModifying",
    "Version": "1.0.7",
    "Author": "少司命",
    "Description": {
      "en-US": "Copy and modify the inventory of other players",
      "de-DE": "复制然后修改其他玩家的背包",
      "it-IT": "复制然后修改其他玩家的背包",
      "fr-FR": "复制然后修改其他玩家的背包",
      "es-ES": "复制然后修改其他玩家的背包",
      "ru-RU": "复制然后修改其他玩家的背包",
      "zh-CN": "复制然后修改其他玩家的背包",
      "pt-BR": "复制然后修改其他玩家的背包",
      "pl-PL": "复制然后修改其他玩家的背包",
      "ja-JP": "复制然后修改其他玩家的背包",
      "ko-KR": "复制然后修改其他玩家的背包",
      "zh-Hant": "复制然后修改其他玩家的背包"
    },
    "AssemblyName": "RolesModifying",
    "Path": "RolesModifying.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Sandstorm",
    "Version": "1.0.5",
    "Author": "羽学",
    "Description": {
      "en-US": "Use command to toggle sandstorm",
      "de-DE": "使用指令切换沙尘暴",
      "it-IT": "使用指令切换沙尘暴",
      "fr-FR": "使用指令切换沙尘暴",
      "es-ES": "使用指令切换沙尘暴",
      "ru-RU": "使用指令切换沙尘暴",
      "zh-CN": "使用指令切换沙尘暴",
      "pt-BR": "使用指令切换沙尘暴",
      "pl-PL": "使用指令切换沙尘暴",
      "ja-JP": "使用指令切换沙尘暴",
      "ko-KR": "使用指令切换沙尘暴",
      "zh-Hant": "使用指令切换沙尘暴"
    },
    "AssemblyName": "Sandstorm",
    "Path": "Sandstorm.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ServerTools",
    "Version": "1.2.0.0",
    "Author": "少司命",
    "Description": {
      "en-US": "Server Utility",
      "de-DE": "服务器工具",
      "it-IT": "服务器工具",
      "fr-FR": "服务器工具",
      "es-ES": "服务器工具",
      "ru-RU": "服务器工具",
      "zh-CN": "服务器工具",
      "pt-BR": "服务器工具",
      "pl-PL": "服务器工具",
      "ja-JP": "服务器工具",
      "ko-KR": "服务器工具",
      "zh-Hant": "服务器工具"
    },
    "AssemblyName": "ServerTools",
    "Path": "ServerTools.dll",
    "Dependencies": [
      "LazyAPI",
      "linq2db"
    ],
    "HotReload": true
  },
  {
    "Name": "SessionSentinel",
    "Version": "1.0.4",
    "Author": "肝帝熙恩",
    "Description": {
      "en-US": "Kick players who don't send packets for a long time",
      "de-DE": "处理长时间不发送数据包的玩家",
      "it-IT": "处理长时间不发送数据包的玩家",
      "fr-FR": "处理长时间不发送数据包的玩家",
      "es-ES": "处理长时间不发送数据包的玩家",
      "ru-RU": "处理长时间不发送数据包的玩家",
      "zh-CN": "处理长时间不发送数据包的玩家",
      "pt-BR": "处理长时间不发送数据包的玩家",
      "pl-PL": "处理长时间不发送数据包的玩家",
      "ja-JP": "处理长时间不发送数据包的玩家",
      "ko-KR": "处理长时间不发送数据包的玩家",
      "zh-Hant": "处理长时间不发送数据包的玩家"
    },
    "AssemblyName": "SessionSentinel",
    "Path": "SessionSentinel.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ShowArmors",
    "Version": "1.0.6",
    "Author": "Ak，肝帝熙恩更新",
    "Description": {
      "en-US": "Show equipment slot",
      "de-DE": "展示装备栏",
      "it-IT": "展示装备栏",
      "fr-FR": "展示装备栏",
      "es-ES": "展示装备栏",
      "ru-RU": "展示装备栏",
      "zh-CN": "展示装备栏",
      "pt-BR": "展示装备栏",
      "pl-PL": "展示装备栏",
      "ja-JP": "展示装备栏",
      "ko-KR": "展示装备栏",
      "zh-Hant": "展示装备栏"
    },
    "AssemblyName": "ShowArmors",
    "Path": "ShowArmors.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "SignInSign",
    "Version": "1.0.9",
    "Author": "Soofa 羽学 少司命",
    "Description": {
      "en-US": "Prompt login interactive plugin supports the popup window!",
      "de-DE": "告示牌登录交互插件 支持进服弹窗！",
      "it-IT": "告示牌登录交互插件 支持进服弹窗！",
      "fr-FR": "告示牌登录交互插件 支持进服弹窗！",
      "es-ES": "告示牌登录交互插件 支持进服弹窗！",
      "ru-RU": "告示牌登录交互插件 支持进服弹窗！",
      "zh-CN": "告示牌登录交互插件 支持进服弹窗！",
      "pt-BR": "告示牌登录交互插件 支持进服弹窗！",
      "pl-PL": "告示牌登录交互插件 支持进服弹窗！",
      "ja-JP": "告示牌登录交互插件 支持进服弹窗！",
      "ko-KR": "告示牌登录交互插件 支持进服弹窗！",
      "zh-Hant": "告示牌登录交互插件 支持进服弹窗！"
    },
    "AssemblyName": "SignInSign",
    "Path": "SignInSign.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "SmartRegions",
    "Version": "1.4.8",
    "Author": "GameRoom，肝帝熙恩汉化修复",
    "Description": {
      "en-US": "Run the command when player enters the region.",
      "de-DE": "当玩家进入区域时运行命令。",
      "it-IT": "当玩家进入区域时运行命令。",
      "fr-FR": "当玩家进入区域时运行命令。",
      "es-ES": "当玩家进入区域时运行命令。",
      "ru-RU": "当玩家进入区域时运行命令。",
      "zh-CN": "当玩家进入区域时运行命令。",
      "pt-BR": "当玩家进入区域时运行命令。",
      "pl-PL": "当玩家进入区域时运行命令。",
      "ja-JP": "当玩家进入区域时运行命令。",
      "ko-KR": "当玩家进入区域时运行命令。",
      "zh-Hant": "当玩家进入区域时运行命令。"
    },
    "AssemblyName": "SmartRegions",
    "Path": "SmartRegions.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "SpawnInfra",
    "Version": "1.5.10",
    "Author": "羽学",
    "Description": {
      "en-US": "Create NPC housing, warehouses, cave monster spawning grounds, hell/twilight through trains, surface and hell world-class platforms (tracks) for the new world",
      "de-DE": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "it-IT": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "fr-FR": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "es-ES": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "ru-RU": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "zh-CN": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "pt-BR": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "pl-PL": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "ja-JP": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "ko-KR": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）",
      "zh-Hant": "给新世界创建NPC住房、仓库、洞穴刷怪场、地狱/微光直通车、地表和地狱世界级平台（轨道）"
    },
    "AssemblyName": "SpawnInfra",
    "Path": "SpawnInfra.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "SpclPerm",
    "Version": "1.8.5",
    "Author": "羽学",
    "Description": {
      "en-US": "Automatic executions: invincibility, buff, items, commands, and inventory settings",
      "de-DE": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "it-IT": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "fr-FR": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "es-ES": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "ru-RU": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "zh-CN": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "pt-BR": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "pl-PL": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "ja-JP": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "ko-KR": "服主自动执行：无敌、BUFF、物品、命令、设置背包",
      "zh-Hant": "服主自动执行：无敌、BUFF、物品、命令、设置背包"
    },
    "AssemblyName": "SpclPerm",
    "Path": "SpclPerm.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "StatusTextManager",
    "Version": "1.1.4",
    "Author": "LaoSparrow",
    "Description": {
      "en-US": "Manage status text of different plugins",
      "de-DE": "Manage status text of different plugins",
      "it-IT": "Manage status text of different plugins",
      "fr-FR": "Manage status text of different plugins",
      "es-ES": "Administrar el texto de estado de diferentes complementos",
      "ru-RU": "Manage status text of different plugins",
      "zh-CN": "Manage status text of different plugins",
      "pt-BR": "Manage status text of different plugins",
      "pl-PL": "Manage status text of different plugins",
      "ja-JP": "Manage status text of different plugins",
      "ko-KR": "Manage status text of different plugins",
      "zh-Hant": "Manage status text of different plugins"
    },
    "AssemblyName": "StatusTextManager",
    "Path": "StatusTextManager.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "SurfaceBlock",
    "Version": "2.0.0.3",
    "Author": "羽学 Cai 西江小子 熙恩",
    "Description": {
      "en-US": "Prevent specific projectiles from being generated on the surface",
      "de-DE": "禁止特定弹幕在地表产生",
      "it-IT": "禁止特定弹幕在地表产生",
      "fr-FR": "禁止特定弹幕在地表产生",
      "es-ES": "禁止特定弹幕在地表产生",
      "ru-RU": "禁止特定弹幕在地表产生",
      "zh-CN": "禁止特定弹幕在地表产生",
      "pt-BR": "禁止特定弹幕在地表产生",
      "pl-PL": "禁止特定弹幕在地表产生",
      "ja-JP": "禁止特定弹幕在地表产生",
      "ko-KR": "禁止特定弹幕在地表产生",
      "zh-Hant": "禁止特定弹幕在地表产生"
    },
    "AssemblyName": "SurfaceBlock",
    "Path": "SurfaceBlock.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "SurvivalCrisis",
    "Version": "1.0.0",
    "Author": "TOFOUT",
    "Description": {
      "en-US": "a survival game",
      "de-DE": "a survival game",
      "it-IT": "a survival game",
      "fr-FR": "a survival game",
      "es-ES": "a survival game",
      "ru-RU": "a survival game",
      "zh-CN": "a survival game",
      "pt-BR": "a survival game",
      "pl-PL": "a survival game",
      "ja-JP": "a survival game",
      "ko-KR": "a survival game",
      "zh-Hant": "a survival game"
    },
    "AssemblyName": "SurvivalCrisis",
    "Path": "SurvivalCrisis.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "SwitchCommands",
    "Version": "1.2.7",
    "Author": "Johuan Cjx适配 羽学，肝帝熙恩优化",
    "Description": {
      "en-US": "Trigger switch can execute commands",
      "de-DE": "触发开关可以执行指令",
      "it-IT": "触发开关可以执行指令",
      "fr-FR": "触发开关可以执行指令",
      "es-ES": "触发开关可以执行指令",
      "ru-RU": "触发开关可以执行指令",
      "zh-CN": "触发开关可以执行指令",
      "pt-BR": "触发开关可以执行指令",
      "pl-PL": "触发开关可以执行指令",
      "ja-JP": "触发开关可以执行指令",
      "ko-KR": "触发开关可以执行指令",
      "zh-Hant": "触发开关可以执行指令"
    },
    "AssemblyName": "SwitchCommands",
    "Path": "SwitchCommands.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "TeleportRequest",
    "Version": "1.0.4",
    "Author": "原作者: MarioE, 修改者: Dr.Toxic，肝帝熙恩",
    "Description": {
      "en-US": "Require teleport to accept or reject requests before transmitting",
      "de-DE": "传送前需要被传送者接受或拒绝请求",
      "it-IT": "传送前需要被传送者接受或拒绝请求",
      "fr-FR": "传送前需要被传送者接受或拒绝请求",
      "es-ES": "传送前需要被传送者接受或拒绝请求",
      "ru-RU": "传送前需要被传送者接受或拒绝请求",
      "zh-CN": "传送前需要被传送者接受或拒绝请求",
      "pt-BR": "传送前需要被传送者接受或拒绝请求",
      "pl-PL": "传送前需要被传送者接受或拒绝请求",
      "ja-JP": "传送前需要被传送者接受或拒绝请求",
      "ko-KR": "传送前需要被传送者接受或拒绝请求",
      "zh-Hant": "传送前需要被传送者接受或拒绝请求"
    },
    "AssemblyName": "TeleportRequest",
    "Path": "TeleportRequest.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "TimeRate",
    "Version": "1.2.3",
    "Author": "羽学",
    "Description": {
      "en-US": "Change Time Acceleration with Instructions",
      "de-DE": "使用指令修改时间加速",
      "it-IT": "使用指令修改时间加速",
      "fr-FR": "使用指令修改时间加速",
      "es-ES": "使用指令修改时间加速",
      "ru-RU": "使用指令修改时间加速",
      "zh-CN": "使用指令修改时间加速",
      "pt-BR": "使用指令修改时间加速",
      "pl-PL": "使用指令修改时间加速",
      "ja-JP": "使用指令修改时间加速",
      "ko-KR": "使用指令修改时间加速",
      "zh-Hant": "使用指令修改时间加速"
    },
    "AssemblyName": "TimeRate",
    "Path": "TimeRate.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "TimerKeeper",
    "Version": "2025.5.18.5",
    "Author": "Cai",
    "Description": {
      "en-US": "Save Timer",
      "de-DE": "保存计时器",
      "it-IT": "保存计时器",
      "fr-FR": "保存计时器",
      "es-ES": "保存计时器",
      "ru-RU": "保存计时器",
      "zh-CN": "保存计时器",
      "pt-BR": "保存计时器",
      "pl-PL": "保存计时器",
      "ja-JP": "保存计时器",
      "ko-KR": "保存计时器",
      "zh-Hant": "保存计时器"
    },
    "AssemblyName": "TimerKeeper",
    "Path": "TimerKeeper.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "TownNPCHomes",
    "Version": "1.1.5",
    "Author": "棱镜 羽学优化",
    "Description": {
      "en-US": "None",
      "de-DE": "None",
      "it-IT": "None",
      "fr-FR": "None",
      "es-ES": "None",
      "ru-RU": "None",
      "zh-CN": "None",
      "pt-BR": "None",
      "pl-PL": "None",
      "ja-JP": "None",
      "ko-KR": "None",
      "zh-Hant": "None"
    },
    "AssemblyName": "TownNPCHomes",
    "Path": "TownNPCHomes.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "UnseenInventory",
    "Version": "1.0.4",
    "Author": "肝帝熙恩",
    "Description": {
      "en-US": "Allow server-side generate \"unobtainable\" items",
      "de-DE": "允许服务器端生成“无法获取”的物品",
      "it-IT": "允许服务器端生成“无法获取”的物品",
      "fr-FR": "允许服务器端生成“无法获取”的物品",
      "es-ES": "允许服务器端生成“无法获取”的物品",
      "ru-RU": "允许服务器端生成“无法获取”的物品",
      "zh-CN": "允许服务器端生成“无法获取”的物品",
      "pt-BR": "允许服务器端生成“无法获取”的物品",
      "pl-PL": "允许服务器端生成“无法获取”的物品",
      "ja-JP": "允许服务器端生成“无法获取”的物品",
      "ko-KR": "允许服务器端生成“无法获取”的物品",
      "zh-Hant": "允许服务器端生成“无法获取”的物品"
    },
    "AssemblyName": "UnseenInventory",
    "Path": "UnseenInventory.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "VeinMiner",
    "Version": "1.6.1.1",
    "Author": "Megghy, YSpoof, Maxthegreat99, 肝帝熙恩, Cai",
    "Description": {
      "en-US": "Vein miner plug-in!",
      "de-DE": "连锁挖矿插件！",
      "it-IT": "连锁挖矿插件！",
      "fr-FR": "连锁挖矿插件！",
      "es-ES": "连锁挖矿插件！",
      "ru-RU": "连锁挖矿插件！",
      "zh-CN": "连锁挖矿插件！",
      "pt-BR": "连锁挖矿插件！",
      "pl-PL": "连锁挖矿插件！",
      "ja-JP": "连锁挖矿插件！",
      "ko-KR": "连锁挖矿插件！",
      "zh-Hant": "连锁挖矿插件！"
    },
    "AssemblyName": "VeinMiner",
    "Path": "VeinMiner.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "VotePlus",
    "Version": "1.0.0.5",
    "Author": "Cai",
    "Description": {
      "en-US": "Voting plugin",
      "de-DE": "投票插件",
      "it-IT": "投票插件",
      "fr-FR": "投票插件",
      "es-ES": "Complemento de votación",
      "ru-RU": "投票插件",
      "zh-CN": "投票插件",
      "pt-BR": "投票插件",
      "pl-PL": "投票插件",
      "ja-JP": "投票插件",
      "ko-KR": "投票插件",
      "zh-Hant": "投票插件"
    },
    "AssemblyName": "VotePlus",
    "Path": "VotePlus.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "WeaponPlus",
    "Version": "1.0.0.7",
    "Author": "z枳",
    "Description": {
      "en-US": "Allow to modify weapon to be strengthened on basic attributes",
      "de-DE": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "it-IT": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "fr-FR": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "es-ES": "Permitir que cualquier arma se fortalezca en atributos básicos, Permitir que cualquier arma se fortalezca en atributos básicos",
      "ru-RU": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "zh-CN": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "pt-BR": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "pl-PL": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "ja-JP": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "ko-KR": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes",
      "zh-Hant": "允许在基础属性上强化任何武器, Allow any weapon to be strengthened on basic attributes"
    },
    "AssemblyName": "WeaponPlus",
    "Path": "WeaponPlus.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "WorldModify",
    "Version": "1.6.0.0",
    "Author": "hufang360",
    "Description": {
      "en-US": "简易的世界修改器（测试版本：V20230305）",
      "de-DE": "简易的世界修改器（测试版本：V20230305）",
      "it-IT": "简易的世界修改器（测试版本：V20230305）",
      "fr-FR": "简易的世界修改器（测试版本：V20230305）",
      "es-ES": "简易的世界修改器（测试版本：V20230305）",
      "ru-RU": "简易的世界修改器（测试版本：V20230305）",
      "zh-CN": "简易的世界修改器（测试版本：V20230305）",
      "pt-BR": "简易的世界修改器（测试版本：V20230305）",
      "pl-PL": "简易的世界修改器（测试版本：V20230305）",
      "ja-JP": "简易的世界修改器（测试版本：V20230305）",
      "ko-KR": "简易的世界修改器（测试版本：V20230305）",
      "zh-Hant": "简易的世界修改器（测试版本：V20230305）"
    },
    "AssemblyName": "WorldModify",
    "Path": "WorldModify.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ProgressBag",
    "Version": "1.0.1.7",
    "Author": "少司命",
    "Description": {
      "en-US": "Progress Bag",
      "de-DE": "进度礼包",
      "it-IT": "进度礼包",
      "fr-FR": "进度礼包",
      "es-ES": "进度礼包",
      "ru-RU": "进度礼包",
      "zh-CN": "进度礼包",
      "pt-BR": "进度礼包",
      "pl-PL": "进度礼包",
      "ja-JP": "进度礼包",
      "ko-KR": "进度礼包",
      "zh-Hant": "进度礼包"
    },
    "AssemblyName": "ProgressBag",
    "Path": "ProgressBag.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "GolfRewards",
    "Version": "1.1.1",
    "Author": "GK 阁下 由 鸽子 定制，肝帝熙恩更新适配1449",
    "Description": {
      "en-US": "Hitting the golf ball into the hole will receive rewards.",
      "de-DE": "将高尔夫打入球洞会得到奖励.",
      "it-IT": "将高尔夫打入球洞会得到奖励.",
      "fr-FR": "将高尔夫打入球洞会得到奖励.",
      "es-ES": "将高尔夫打入球洞会得到奖励.",
      "ru-RU": "Позволяет редактировать награды за игру в гольф.",
      "zh-CN": "将高尔夫打入球洞会得到奖励.",
      "pt-BR": "将高尔夫打入球洞会得到奖励.",
      "pl-PL": "将高尔夫打入球洞会得到奖励.",
      "ja-JP": "将高尔夫打入球洞会得到奖励.",
      "ko-KR": "将高尔夫打入球洞会得到奖励.",
      "zh-Hant": "将高尔夫打入球洞会得到奖励."
    },
    "AssemblyName": "GolfRewards",
    "Path": "GolfRewards.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "History",
    "Version": "1.0.9",
    "Author": "Cracker64 & Zaicon & Cai & 肝帝熙恩",
    "Description": {
      "en-US": "Record tiles history.",
      "de-DE": "记录图格操作.",
      "it-IT": "记录图格操作.",
      "fr-FR": "记录图格操作.",
      "es-ES": "记录图格操作.",
      "ru-RU": "记录图格操作.",
      "zh-CN": "记录图格操作.",
      "pt-BR": "记录图格操作.",
      "pl-PL": "记录图格操作.",
      "ja-JP": "记录图格操作.",
      "ko-KR": "记录图格操作.",
      "zh-Hant": "记录图格操作."
    },
    "AssemblyName": "History",
    "Path": "History.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "Economics.Projectile",
    "Version": "1.0.0.9",
    "Author": "少司命",
    "Description": {
      "en-US": "Enhanced weapon projectile!",
      "de-DE": "增强玩家武器弹幕!",
      "it-IT": "增强玩家武器弹幕!",
      "fr-FR": "增强玩家武器弹幕!",
      "es-ES": "增强玩家武器弹幕!",
      "ru-RU": "增强玩家武器弹幕!",
      "zh-CN": "增强玩家武器弹幕!",
      "pt-BR": "增强玩家武器弹幕!",
      "pl-PL": "增强玩家武器弹幕!",
      "ja-JP": "增强玩家武器弹幕!",
      "ko-KR": "增强玩家武器弹幕!",
      "zh-Hant": "增强玩家武器弹幕!"
    },
    "AssemblyName": "Economics.Projectile",
    "Path": "Economics.Projectile.dll",
    "Dependencies": [
      "Economics.Core",
      "Economics.RPG"
    ],
    "HotReload": true
  },
  {
    "Name": "RebirthCoin",
    "Version": "1.0.0.6",
    "Author": "GK 阁下",
    "Description": {
      "en-US": "The magical power to resurrect the dead instantly!",
      "de-DE": "让死者瞬间原地复活的神奇力量！",
      "it-IT": "让死者瞬间原地复活的神奇力量！",
      "fr-FR": "让死者瞬间原地复活的神奇力量！",
      "es-ES": "让死者瞬间原地复活的神奇力量！",
      "ru-RU": "Позволяет игрокам моментально воскрешаться после смерти!",
      "zh-CN": "让死者瞬间原地复活的神奇力量！",
      "pt-BR": "让死者瞬间原地复活的神奇力量！",
      "pl-PL": "让死者瞬间原地复活的神奇力量！",
      "ja-JP": "让死者瞬间原地复活的神奇力量！",
      "ko-KR": "让死者瞬间原地复活的神奇力量！",
      "zh-Hant": "让死者瞬间原地复活的神奇力量！"
    },
    "AssemblyName": "RebirthCoin",
    "Path": "RebirthCoin.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "ProxyProtocolSocket",
    "Version": "2.1.0.0",
    "Author": "LaoSparrow",
    "Description": {
      "en-US": "Proxy Protocol on TShock",
      "de-DE": "Proxy Protocol on TShock",
      "it-IT": "Proxy Protocol on TShock",
      "fr-FR": "Proxy Protocol on TShock",
      "es-ES": "Proxy Protocol on TShock",
      "ru-RU": "Proxy Protocol on TShock",
      "zh-CN": "Proxy Protocol on TShock",
      "pt-BR": "Proxy Protocol on TShock",
      "pl-PL": "Proxy Protocol on TShock",
      "ja-JP": "Proxy Protocol on TShock",
      "ko-KR": "Proxy Protocol on TShock",
      "zh-Hant": "Proxy Protocol on TShock"
    },
    "AssemblyName": "ProxyProtocolSocket",
    "Path": "ProxyProtocolSocket.dll",
    "Dependencies": [],
    "HotReload": true
  },
  {
    "Name": "LifemaxExtra",
    "Version": "1.0.1.1",
    "Author": "佚名 & 肝帝熙恩 & 少司命",
    "Description": {
      "en-US": "Increase health and mana limit",
      "de-DE": "提升生命值上限",
      "it-IT": "提升生命值上限",
      "fr-FR": "提升生命值上限",
      "es-ES": "提升生命值上限",
      "ru-RU": "提升生命值上限",
      "zh-CN": "提升生命值上限",
      "pt-BR": "提升生命值上限",
      "pl-PL": "提升生命值上限",
      "ja-JP": "提升生命值上限",
      "ko-KR": "提升生命值上限",
      "zh-Hant": "提升生命值上限"
    },
    "AssemblyName": "LifemaxExtra",
    "Path": "LifemaxExtra.dll",
    "Dependencies": [
      "LazyAPI"
    ],
    "HotReload": true
  },
  {
    "Name": "ShortCommand",
    "Version": "1.3.0.6",
    "Author": "GK 少司命修复版",
    "Description": {
      "en-US": "Short command plugin improved by GK!",
      "de-DE": "由GK改良的简短指令插件！",
      "it-IT": "由GK改良的简短指令插件！",
      "fr-FR": "由GK改良的简短指令插件！",
      "es-ES": "由GK改良的简短指令插件！",
      "ru-RU": "由GK改良的简短指令插件！",
      "zh-CN": "由GK改良的简短指令插件！",
      "pt-BR": "由GK改良的简短指令插件！",
      "pl-PL": "由GK改良的简短指令插件！",
      "ja-JP": "由GK改良的简短指令插件！",
      "ko-KR": "由GK改良的简短指令插件！",
      "zh-Hant": "由GK改良的简短指令插件！"
    },
    "AssemblyName": "ShortCommand",
    "Path": "ShortCommand.dll",
    "Dependencies": [],
    "HotReload": true
  }
]